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Cabal EQ

Ah yeah.

Because someone who stomped you before is going to have alot of trouble killing you again after you've spent an hour and a half getting eq in this eq drought?

Be reasonable Pali and think of it clinically.

It also completely depends on the class. Some classes are MUCH more EQ dependent than others.

I've seen naked drow discord clerics drop Caballed V's and Ts. A berserker or a warrior probably can't do that.

Ah yeah.

Because someone who stomped you before is going to have alot of trouble killing you again after you've spent an hour and a half getting eq in this eq drought?

Be reasonable Pali and think of it clinically.

The last time I took a death/loot at 50 I was fully equipped in a better set than I lost within two hours. Re-equipping is a skill like any other, and people need to learn how to do it.

RE AG:

This idea doesnt work. At all. Let me explain.

There are some classes which spike very very high and would be NIGH impossible to kill if you couldnt keep some resemblence of eq together.

Lets use... Martinieus. Hugely powerful and if he wanted you dead or captured you would be in most cases unless you played a very well thought out and prepared game. However against the odds of winning, you would not have much chance at all - his ability to keep you naked 100% of the time would infact make him a god.

With the use of cabal equipment in the sense suggested, or life insurance, one would have the ability to remain somewhat in the game. With the chance that you may actually achieve some string of unfortunate events (on marty's part) and bring him down (hopefully without the protection of life insurance - if so then thats how the cookie crumbles.)

Without it I would HAVE to say that some cabal/class/race/qrace combo's would have to be rebalanced because the powerspike would be too huge if they could keep their enemies naked enough to not be re-equiped.

If one person has that much power over the whole playerbase... there is something drastically wrong with them, not everyone else.

If someone can keep you naked 100% of the time, you've botched the job on a number levels and should just sign off, make a sandwich, drink a beer, smoke a cigarette, do whatever it is you do to relax and reflect. Then sign back on later when they're not on. I don't know why anyone thinks that this is a bad thing to do... it is how we've been told to do it since the start of the game. "Getting your *** whooped? Give it the ol'college try and then log off, figure out what's wrong, then sign back on when you can do things more intelligently."

The simple fact that people feel, "If you aren't decked in rares, then you have no chance of killing anyone/certain class/this person/whatever." Irks me slightly. And I'm not exactly sure as to why. I guess I feel it's them making excuses. When someone kills me, it's MY FAULT. Not anyone else's. I screwed up. It isn't because they're a power combo, it's not because they're at the powerspike of their class, it's not that they've got some cabals skills that wreck me, it's not because they've got some uber gear, and certainly not because I don't have uber gear. It's because I screwed up.

If you're smart, you can kill anyone. No one has the ability to keep a smart person naked 100% of the time. The sheer notion of that is ridiculous. Being smart isn't always staying on and constantly running your head into a wall, a wall that is a Vampire Trib leader/elder/whatever or who ever is currently "dominating" the player base. It might be signing off and going, "Where am I wrong?" or signing off and going, "No point in playing now. I'll just die over and over again, and dying repeatedly is not fun. So I'll play a lowbie, I'll play an alt, or I'll play minesweeper."

Now, if when you died you came back with whatever Cabal gear you could afford with your cabal points, like back when I was playing religiously, that would be gold. I loved it, and have no idea why it was changed. The few times I've since killed someone and gone to grab the gear only to find out they've got life insurance... it drives me mad. I offed them, and now I can't reap the spoils? Not a fan. Even more so when I'm the only one that killed them, no cabal mates, no tag teams, no gang bangs.

Life insurance makes up for someone making a mistake. Sure, it's nice to get do-overs every once in awhile. But should you not have to pay for a mistake because you've got the cp to bail yourself out? Losing gear is something that you've gotta plan on, and you should expect if you're gonna get killed. (and yes, this sounds contradictory to my stance on full looting. It's not.)

Well, I'll end this rant.

a-g

Example of skill > gear:

5 Savants (decked) go after Grishnak. All 5 die.

1 little psi Baan, with a plan and strategy. Victory.

Gear will not win/lose battles for you. YOU will win/lose battles for you. If you can't kill without "uber-rares", you can't kill. Period.

Seriously, people need to stop being 'powergamer billy' and challenge themselves somewhat. In all my caballed characters, I never used life-insurance. 1.0, 2.0, 3.0, whatever. If you kill me, you deserve to take my things. Good job. Well done. It's part of the game.

YOU WILL DIE. YOU WILL LOSE YOUR THINGS.

Get over yourselves.

I consider myself a defensive player in the way that I would rather play a class that I can prepare with, and wait for my opponent to make a mistake, rather than picking a high power combination and chase them down (since I'm no good at chasing). I've played both moderately succesfully, but still prefer the 'safe' characters, casters and communers mainly.

I almost always full loot at 50. Especially so in cabal wars. And I rarely bother coming back to my corpse after a death unless I have owner items, since I always expect a full loot.

Still, fighting some characters feels like beating my head bloody against a brick wall. Lately, it's been ogre rangers (starting with Corinkorth, been a few since). The massive hit point pool and their high spell saves together with awesome hitroll, damage and average damage weapons makes it difficult to stay in combat long. And should combat go in my favour, I still can't chase any good. But still, those are my errors, and I can live with that.

If I'm not playing a ninja, I'll still say that if I'm not decked in rares I can't kill this person/class/whatever, but that only encourages me to try and become better. At least until I take that one final death and delete in a fit of rage.

I'll still say that if I'm not decked in rares I can't kill this person/class/whatever' date=' but that only encourages me to try and become better. [/quote']

See, someone gets what Myrek and myself have been saying all along. Dying is meant to teach you something. There is more than numbers to FL. It's the subtle nuances to the game that, unfortunately, must be learned the hard way.

DOWN WITH LIFE INSURANCE! This is a MUD, not statefarm or metlife. I'm talkin to you mephizex... life insurance can't save you forever, or your gangbanging friends!

Personally, I find the lack of thieves and ninjas telling. In the past, an equipment drought led to an influx of equipment neutralizers. Maybe that's why there's so many invokers...

Personally' date=' I find the lack of thieves and ninjas telling. In the past, an equipment drought led to an influx of equipment neutralizers. Maybe that's why there's so many invokers...[/quote']

Lack of thieves and ninjas? ...They must be doing their job, because we have plenty of both.

Way too many thieves and invokers, not enough monks imo.

Myrek don't forget their numbers don't show up on the who list when hidden any more.

Come now... You think I don't have one of each normal class? I can't check it all the time. But I like to watch...

1 little psi Baan, with a plan and strategy. Victory.

Locking me in that blasted room was possibly the most frustrating thing ever in my life. Period.

Locking me in that blasted room was possibly the most frustrating thing ever in my life. Period.

I love doing that to people in kaer banor.