Yay! Thieves uprising! Just what we need! WOHOOOO!!!
poison and blackjack
What si with people today, expecting everything to be given to them on a platter.
I swear some of the new people we are having expect you to rem all, drop all and sleep for them to kill you. ![]()
Poison is the counter to thieves blackjack. And other skills/spells.
Learn to play without blackjack. Thieves have lot of other skills to fight with.
Imagine warriors complaining because everyone at 50 has a cursed weapon...
What si with people today, expecting everything to be given to them on a platter.
I swear some of the new people we are having expect you to rem all, drop all and sleep for them to kill you.
Poison is the counter to thieves blackjack. And other skills/spells.
Learn to play without blackjack. Thieves have lot of other skills to fight with.
Imagine warriors complaining because everyone at 50 has a cursed weapon... First off, I'd like to make a slight change to 'Poison is the counter' to 'a counter.', otherwise I agree with mya. :eek: Hunger and thirst don't wake you anymore, so the easist thing to do is poison yourself. Build a bridge. Get over it.
On the comment about warriors, on their behalf, there's something about that too. But we won't get into that else the Imm's will get slay happy.
well just my two cents: In a way poisoning yourself IS a bit realistic reason behind that is this, if you actually poison yourself in real life let me tell you it is not comfortable you will hurt and not be able to sleep.
- I am in no way saying to try this at home.
Well, I think that using blackjack is BS because thieves lack the skill to go head to head with a warrior.
Like aj said, it's a strategy, or tactic, or whatever you want to call, it get the upper hand.
PS, poisoning still doesn't protect you from steal.
as a side note, i ate warriors as a thief. i never bj'd or backstabbed either. theives can go head-to-head with anyone. only the players lack the skills to do so, not the class.
A thief not blackjacking a warrior and backstabbing deserves the pain it gets... ![]()
I realy doubt that you went head to head against warriors.
Surely you used traps and steal to lower there chances.
It would be a mathematicaly improbability.
4 defences warriors vs a 2 defences thief, and almost no usefull skill combat skills for the thief. (Not that the warrior has any one decent excepting bash..., hum, maybe offhand disarm)
Unless you are speaking of oldays slith thieves... ![]()
I realy doubt that you went head to head against warriors.
Surely you used traps and steal to lower there chances.
It would be a mathematicaly improbability.
4 defences warriors vs a 2 defences thief, and almost no usefull skill combat skills for the thief. (Not that the warrior has any one decent excepting bash..., hum, maybe offhand disarm)
Unless you are speaking of oldays slith thieves...
Don't know much about old day slith thieves but I have to agree with Mya...a thief that doesn't backstab/blackjack, against a warrior..would just get bashlocked? I might be wrong, but seems like thats what'd happen.
Dey
then you simply don't undertsand. at 50 vs. 50, i ate warriors for lunch. i had the element of surprise, they did not. -i- was doing the lagging, not them. it doesn't matter if they have 4 defenses or 40. if they are not prepared as well as you are, they will die. i never pryed, stole, or backstabbed. i did one skill, then tripped them. all the while doing -insanely- amounts of damage. i was spelled up the wazoo from potions, pills, wands, staves, scrolls, etc. they were not. simple plan. simple results.
i don't care what class vs. class mumbo-jumbo you want to bring up, a prepared one will win against a non-prepared one almost everytime.
If we have to take every spell or affect super-literally, then an invoker should never lose a fight. Ever actually READ the spell descriptions for hellstream, or firestorm, or ice storm? Nothing REAL would ever survive even one hellstream. It'd be blasted apart. Also, a single pinwheel from a blademaster should take down just about any human. Anything in caps damage would be, in real life, enough to either kill or permanently injure you.
Some reality is given up for the sake of game mechanics. If it wasn't, the game wouldn't be as fun. Poison's main use in combat is to stop an enemy from sleeping, so poisoning yourself to stop you from sleeping makes sense in some situations. I don't see it as cowardly in the slightest, nor as a breach of game realism. If I can use it to keep others from sleeping, I sure as hell should be able to use it to keep myself up.
then you simply don't undertsand. at 50 vs. 50, i ate warriors for lunch. i had the element of surprise, they did not. -i- was doing the lagging, not them. it doesn't matter if they have 4 defenses or 40. if they are not prepared as well as you are, they will die. i never pryed, stole, or backstabbed. i did one skill, then tripped them. all the while doing -insanely- amounts of damage. i was spelled up the wazoo from potions, pills, wands, staves, scrolls, etc. they were not. simple plan. simple results.
i don't care what class vs. class mumbo-jumbo you want to bring up, a prepared one will win against a non-prepared one almost everytime.
I completely forgot that thieves could lag. Hah. ![]()
Dey
Not realistic? Sorry, but if I knew for absolute fact someone was trying to kill me and the best way to prevent it was to take a non-lethal, albeit uncomfortable poison, I would in a heartbeat.
I used to out melee warriors with Azantar all the time.
You guys are looking at huge equipment gaps too. Azantar was very well equipped most of his career, but if he had gone up against an equally equipped warrior played by someone with equal skill without using thief skills, he would have been outmeeled and utterly ripped apart. Any class can beat any class if played right, but there are certain advantages each class has (hence the reason for different classes) that can only be overcome with equipment, preparedness, and/or player skill. I've played thieves, and I've played victims, if you can't ever get in a blackjack on someone even with them drinking brews, you haven't studied their typical movements and hideouts enough to be called prepared for a fight.
Azantar was also undead.
undead thieves are tough. i think undead were weakened after mine. if i remember correctly.
heh. Undead thieves aren't normal thieves. Neither were old sliths.
Taking poison isn't a strategy, its a wimpy way of getting around using strategy. Strategy helps you win a fight. Chances are poison is just going to make them stop attacking you. Its a pansy move.
heh. Undead thieves aren't normal thieves. Neither were old sliths.
Taking poison isn't a strategy, its a wimpy way of getting around using strategy. Strategy helps you win a fight. Chances are poison is just going to make them stop attacking you. Its a pansy move.
Correction: Strategy helps you SURVIVE a fight. Taking poison for most is the same as a blademaster predicting blackjack. You use the tools you have available to weaken the tools they have. That's how you live through a fight, and hopefully win.
It must have been a large number of newbie warriors, walking around dualing daggers... ![]()
Any smart warrior will be using a staff when he is not fighting or at least a polearm, and you cannot take a giant sized race warrior that easely.
I think this calls for a log. ![]()
Uh... my fairly decked ogre warrior, wielding a nodisarm staff died to Azantar. He caught me unprepared, without sanc, just like Avar said. UndeadSkilled, tripped, dead. Plain and simple.
Hell, people used to call Nortak a beast. I killed him with my avian thief.