If a good kills a good he suffers damnation and all its ill effects.
If a neutral behaves in an evil way, it has been said, the heavens will rain down upon them.
What if damnation could be applied by immortals to neutrals in those certain cases?
Furthermore, what if damnation shifted alignment for its duration by one slot?
A healer suffering from damnation is considered neutral for the duration.
A gnome suffering from damnation is considered evil for the duration.
Do not get me wrong, I know most players can easily avoid damnation. As most would desire to.
However, in the case of a player wanting to play a Kadar (evil faerie) or sprigan (evil gnome) for instance, there remains no steps a character can make toward the goal.
The Damnation affect could also be applied to evils who are found acting benevolent too often, Damnation to an evil should be harsh as evil gods are unmerciful.
Goods suffer the most from damnation, as they can no longer request or pray. Which leads me to the meat of the Idea;
Damnation should affect reputation.
A good who suffers from damnation should have reputation lowered by one across the board. If reputation has a value of 1-5, no good suffering from damnation could hope for better than good relations with other races.
A neutral suffering from damnation should have reputation lowered by one across the board, and lowered by two when dealing with warm hearted races like elves, faeries, and storm giants.
An evil suffering from damnation would have reputation dropped by two across the board, and only by one when dealing with those same warm hearted races.
Just sharing some thoughts. Will read replies later.