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Buy Bag...

Buy blue bag.

Buy red bag.

Buy black bag... See where im going with this? It will allow people to keep their herbs, potions, pills and general EQ in a more organized fashion.

So in an effort to save inventory space id like to buy colored bags because bags fit in sacks, where right now im carrying a hole, a bag, a knapsack and a backpack which is taking up 3 spaces. Id like to separate things into different bags and then shove them all into my hole, no bum jokes please ;)

UC

I understand where you're going with this, I think.  But you can more or less do that now.  So long as the container doesn't have a weight reduction on it, it can fit into another container.  These for example:

Object 'leather apron' is type container, material leather.
Extra flags: none.
Weight is 0, value is 4, level is 20.
Capacity: 100# Maximum weight: 200# flags: none

Object 'leather satchel' is type container, material leather.
Extra flags: none.
Weight is 1, value is 250, level is 5.
Capacity: 100# Maximum weight: 100# flags: closable

Object 'cow-hide sack' is type container, material leather.
Extra flags: none.
Weight is 1, value is 265, level is 1.
Capacity: 100# Maximum weight: 100# flags: closable

Object 'small bag' is type container, material leather.
Extra flags: none.
Weight is 2, value is 240, level is 1.
Capacity: 200# Maximum weight: 100# flags: closable

And complete with their own unique names so you shouldn't get them mixed up as often as you might with a black bag, a green bag and a blue bag (unless those colors were in the short description, too).  In conjunction with the Stow command, it's fine as is as you can still delegate certain containers to hold certain things.  All herbs into bags.  All potions into the satchel.  Etc.

Exactly, but colored bags would just be sooo much easier than bags, sacks, knapsacks, quivers, etc. :)

1 hour ago, Unknown Criminal said:

Exactly, but colored bags would just be sooo much easier than bags, sacks, knapsacks, quivers, etc. :)

Talk to Shwarzanese. Pretty sure she can resolve this issue for you. ;)

I see where you are coming from UC, but with some creative organising you can easily negate the problem.

The game just isn't supposed to have everything easy and comfortable. Instead of trying to change stuff so it suits you, why not try to adapt?

Nice QoL change, though.  One could have fun with this.  Within reason, of course.

Damnit @Erelei, stop being so awesome.

 

Wait, no, don't stop.

2 hours ago, Erelei said:

Can we get the same for weapons please? 

Just so I don't have to remember which weapons I use to fight mages and which melees.

@f0xx

Super fun and useful change. The time of 6.backpack is over. UC will be happy.

Edited

8 hours ago, Erelei said:

Awesome, I've been waiting for something like this for eons.

Does assignment keep existing if I put assigned container into another container?

>exa container
It's a container, what a suprise!
A container holds:
(50) a small bag

You nasty! Trying to lure me back. :D

Yes. It's a direct edit to the container itself.

6 hours ago, f0xx said:

Can we get the same for weapons please? 

Just so I don't have to remember which weapons I use to fight mages and which melees.

By adding the naming to weapons and shields you will see a lot less people picking up corpses and holding red potions mid battle ;) 

awesome tweak @Erelei :)

Edited

Yeah, because this change itself doesn't have PK implications either....

30 minutes ago, F-3000 said:

Awesome, I've been waiting for something like this for eons.

Does assignment keep existing if I put assigned container into another container?

>exa container
It's a container, what a suprise!
A container holds:
(50) a small bag

You nasty! Trying to lure me back. :D

you and everyone else that we CAN lure back.

Does assignment keep existing if I put assigned container into another container?

 

Yep.

Edited