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(PUT and GET) enhancement

1391/1464hp 597/597mm 432/432mv 17'oclock (83385gold)  buy 8 something

You haggle the price down to 35955 coins.

You buy 8 somethings.

1391/1464hp 597/597mm 432/432mv 17'oclock (47430gold)  put 8 somethings backpack

That's not a container.

 

I know I know, this will cut down on spam, everybody loves spam ;)

You put something in a backpack.

You put something in a backpack.

You put something in a backpack.

You put something in a backpack.

I think something like that already exists.

syntax error

put all.something backpack

Thats weird, half my post is missing, must have backspaced mid submit.

It was supposed to include PUT, GIVE, GET, DROP.

Give 3 duck giant.

Get 5 red potion backpack.

Put 8 somethings backpack. etc etc

What used to bug me was that you are always screwed when storing consumables.

Would be really nice if the game automatically sorted your perishable consumables by time.

So no matter how many vials were in your backpack if you add more the oldest one is always "on top".

ahh yeah that becomes troublesome.

all.something = all of something

3.something = the third one in your inventory or container.

an old friend might have the answer if there is one. It will take a day or two to find out.

Edited

25 minutes ago, Manual Labour said:

What used to bug me was that you are always screwed when storing consumables.

Would be really nice if the game automatically sorted your perishable consumables by time.

So no matter how many vials were in your backpack if you add more the oldest one is always "on top".

Thats an excellent idea :)

39 minutes ago, Manual Labour said:

What used to bug me was that you are always screwed when storing consumables.

Would be really nice if the game automatically sorted your perishable consumables by time.

So no matter how many vials were in your backpack if you add more the oldest one is always "on top".

There is a way to do this, sort of, using the dump command. It will require 2 containers.

Edit: tested, works.

Edited

I don't think it actually works in the long run.

If you had a backpack with 20 vials in it and then you took them all out and put them in another container they would end up in the same order.

They get reversed when pulled to your inventory and then inverted again when put in another container.

Even if you used the dump command to directly transfer them from one container to another you would indeed reverse the order, but as soon as you add any new vials to that container they will go on top and thus place themselves at the top of the stack. So the dump solution only works if you never add any new consumables post dumping.

I guess if you had 2 backpacks you could put all your vials in one of them, then dump them into the second backpack, then put any new ones in the original backpack and once the vials were all gone from the second backpack you could dump again. This is ridiculous micromanagement in my opinion, would be a lot nicer if all consumables of the same kind just sorted themselves automatically by life expectancy.

That's why as far as vials are concerned, I turn them into pills.  Granted, I know the same can't be said for other consumables (gyvels, unpreserved herbs, etc), but it's a start.

Syntax: stow [container | none]
 stow herbs backpack
 stow weapons none
 stow 'magenta leaves'
 stow all.leaves

You can decide how and where to put specific items with this command,
essentially making it easier to keep track of which items go into which
containers. Keep in mind, stow will find the first container that
matches your agenda. Having two backpacks and stowing items in both will
only result in one of them being stowed, if they're the same exact item.

Using different containers with different vnums for storing different
types of items (such as a knapsack, or leather backpack, and travel bags)
will make stow work infinitely better.

SEE ALSO: HELP PUT
Edited

Why not just update the put command to include stow? With two commands doing the exact same thing shouldnt we just use the better one as default?

They don't do the exact same thing. .

@Manual Labour this is what your wanting try it.

20}<218hp 244m 158mv>{common}{5238}^D

exa sac

A brownish leather-like sack rests here.

A cow-hide sack holds:

     a gyvel potion

     a vial of sparkling liquid

You can see 2 items in a cow-hide sack.

You judge that it is in perfect condition.

[Exits: N S W]

{20}<218hp 244m 158mv>{common}{5238}^D

dump sack bag

You dump out the contents of a cow-hide sack into a travel bag.

[Exits: N S W]

{20}<218hp 244m 158mv>{common}{5238}^D

exa bag

A small travel bag rests here.

A travel bag holds:

     a vial of sparkling liquid

     a gyvel potion

You can see 2 items in a travel bag.

You judge that it is in perfect condition.

(It reverses the order what was on top is now on bottom)

Edited

I believe what he's wanting is when you have:

(3) a vial of sparkling liquid

The one that evaporates first is on top, and thus the first one you'll quaff.  Followed by the second to evaporate, and thus the second you'd quaff.  Not just the order it appears in the sack.

What Magick said.

Also @Fool_Hardy like I said your solution works only until you collect more consumables before using all those others ones up. Once you add a fresh vial to the bag it will go on top and no amount of dumping will create the optimal order.

@Erelei The stow help file is a little vague, I am assuming you would only have to type "stow herbs backpack" once and then anytime you "stow herb" it is the same as "put herb backpack". This only saves a few keystrokes and anyone using an alias would not benefit from this. I also don't understand why anyone would stow weapon none... Can you elaborate on why this command would be useful? Also what are your thoughts on perishables automatically being in order of age from oldest to newest?

How is that help file vague?

You can stow all.herbs and it'll stow every single 'herb' that you currently have in whichever pack you set it to stow. You can stow all.weapons, etc, and put all your weapons in whatever pack you set to stow.

You're right - this can be easily done with an alias, but I added this command when a player asked me to. I can't remember who, to be honest, but it's somewhere on the forum.

Looks like it was @The Forsaken:

2 containers, I had to check if I stated that. Sort of, yep said that too.

Gather fresh stuff put in container A.

Done gathering?

Dumb container B into A.

Next harvest fresh goes in B to have A dumped on top.

Is it as easy? no. Does it work? Yes.

I've suggested this before (the thing Magick and Manual Labour talk about) and I was told it will not happen due to balance reasons. 

And I somewhat agree.

Edited