11 minutes ago, Wade said:
Knowing the location of items is a direct benefit to other characters. Should going somewhere to find something that you haven't heard/seen about in game be against the rules?
Actually, if there were any conceivable way to make this so, I'd be in favor of it, and I've RPed more than one character as being so limited. But there isn't, not without demanding such an absurd level of over-the-shoulder monitoring by IMMs that even Stalin would call it too much Big Brother. The key difference here is that knowledge of the game is not something we can actually limit, so it being transferred is just something we accept and move on from - allowing RP points to be transferred is not bowing to the limits of reality, it is actively condoning and rewarding OOC motivations and behavior.
14 minutes ago, Wade said:
At some point you have to stop, things like the lifting of the rules regarding items on the forum and the wiki database are a massive quality of life improvement despite being OOC.
I fully agree. That we don't live in a perfect world of being able to limit knowledge transfer between characters means we, in the service of the public good, make much of this information instead freely available so that newer players aren't floundering in the dark compared to old players. This allows characters to start off at a greater, but still not equal, degree of parity with each other, so that no character is starting with too much of an advantage carried over from one's other characters - which is exactly why RP points should not be shared, so that one character isn't starting off with an advantage conferred by the experiences of another (if preventing such is within our control).
18 minutes ago, Wade said:
If people enjoy leveling/playing multiple characters/helping others, why should that be less rewarded than sticking with one character?
Each character is rewarded according to each character's actions. The player is receiving just as many rewards, but those rewards - like the effort put in - are simply spread out among their many characters. If you want the rewards to be concentrated in one character, play one character. If you enjoy helping people level, playing multiple characters, and helping others for their own sake, then I fail to understand how the inability to combine RP points from them all hinders you from doing those things in any way except in your own mind.
23 minutes ago, Wade said:
This change wouldn't change anything for current players who like sticking with one character, and so what if someone wants to use their points to roll up something and deck it out? If anything, this change will help the underdog issue we constantly suffer from.
This has nothing to do with helping underdogs - the idea of combining RP points from multiple characters into one is simple power-gaming, focused entirely on making one character as l33t as possible at the expense of one's other characters. Actual underdogs either won't be powergaming to enough extent that they'd bother hoarding RP points long enough to buff a char, or they misunderstand the game so badly that this wouldn't help them in the slightest.
28 minutes ago, Wade said:
In WoW, you can transfer items and gold to other characters, same with diablo.
Yeah, but this ain't WoW or Diablo. The list of differences between those games and FL is as long as my... leg. We'll go with leg.