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Contraptions

would being able to make more than one type of brambus contraption be overpowering? if someone could make 3 for instance? I don't know how to make them all, but the ones I do, don't seem like they provide many pk advantages. the ones I've made fall under the "utility" category. maybe, depending on the contraptions you make, it would dictate what other contraptions you would be allowed to create? so, if you make contraption a... you can't make b, but you can still make c? this idea spawned from a character concept I always wanted to try. shrug

I think you should be able to make them All! Simply make them all take up rare slots so that players must choose, whether they want this weapon, that armor, or some often useless item. For RP reasons some of us would hang on to the useless items. While those who wish only a PK advantage would not want important slots taken up by said items. FTR I wanted to play a tinker gnome but gave up when I realized I could not create "new" items. So I would like to see "variations" added to the current things we can build. I will not post ideas here as it would only give info away about current contraptions.