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Questing

Ok, I find it irritating that if the clan gives you a quest that is too complicated or hard that you cannot get a guild quest until the clan quest is failed or completed.

For instance, the clan gives me a quest to do something in 3 days. I cant do it. Now I have to wait 3 days just to ask for a guild quest.

Could it be implemented that you can have 2 active quests at a time? Not every class can gain levels on their own and are forced to quest. And now the questing is halted/slowed down dramatically because of this quest issue.

The entire questing system, while in good intention, is extremely flawed. It's not even relevant the point you bring up because of how mundane and repetitive it works. Until there is a larger, more committed playerbase, we need a quest system that allows casters to reach pin without some long BS process and mercy pinning by people who feel sorry for us.

Is it still possible for them to tell you to kill good aligned mobs?