Got another idea. How about we extend execution time and expand upon it by offering more roleplay opportunities. Here's what I was thinking. When a criminals time expires and he is sentenced to execution they will be forcibly moved by the jail guards room by room to the CC of that city. Similar to being on a caravan. The executioner and Tribunal acting as judge and jury. The criminal will be able to look and scan only, maybe yell for rp opportunities once released from jail. Citizens, passerby and those for and against it all can voice their opinion. The tribunal has the limitless choices of how he can handle each situation. He can choose to listen to those whom voice there opinions, he can ask for it, "Criminal is sentenced to death by blah blah for blah blah, any here whom oppose speak now or forever hold there peace." All of this is exciting just thinking about it, even though I'd usually be the prisoner at least I'll at least have an real audience and it'll feel like my death won't be in vain and this makes the whole process alot less boring. How about we also give a last minute chance for anyone to attempt to set the prisoner free. Ofcourse this would automatically mark any of those involved. Since the executioner is the one doing the executioning he must be the one killed to stop it. Guards can rescue and jump in and so can the tribunal, making this last chance even more difficult for the criminals. Hmm maybe we can extend this idea to syndicate to include hostage situations.
Executions
Only problem I see is that usually Tribs are fighting multiple enemies/outlaws. They capture one. Execute. They then have to go find the other.
Should they sit there and slowly judge one outlaw and let another free to steal their standard and killl allies/etc ?
When Martineius was around, yes, this idea would have been very good. But now you have the overwhelming fact that there is not a pk shield to prevent the Tribunals from losing power and reputation.
What I deeply dislike about this game is the fact that you need to be pk powerful to make much change. There are some instances where you can rp your way through, but only with the aid of other players, mostly with the aid of the moderators.
I see. Having multiple enemies does pose a problem. There must be some way around it for the multiple benefits this idea can provide.
Re: Questioner: that's the case in all stories of fantasy, fiction and even non-fiction. And this should motivate others to aspire to that goal. However I'd like to think that pk prowess isn't all that's required to make huge change. If you look at the great heralds of the past they've done a great deal to alter that view you have. A reminder to you; this is a pk and rp mud and only the best players have learned to excel at both. Remember many others are in your shoes. Look at it as a something to forever aspire to, don't hate, embrace. ![]()
Plus... Think of the poor bastard thats been captured... If its already an uneven fight making people stay out of combat longer doesnt seem to be happy. Especially as they can just go retrieve/capture your standard whilst you're stuck in there.
Plus... Think of the poor bastard thats been captured... If its already an uneven fight making people stay out of combat longer doesnt seem to be happy. Especially as they can just go retrieve/capture your standard whilst you're stuck in there.
The extra processing put in can include the incarceration time we already have. It wouldn't lenthen or shorten it anymore than it is now. It would just give alot better rp feel to the whole process instead of the one second thing we have now.
the judge could be a mob
the judge could be a mob
Yeah but that would discourage roleplay during the event. Who wants to rp with a mob?
i don't think the po-po, I mean the Tribbies really should be forced into doing it. A mob judge (pun not intended) would set the stage for the criminal and spectators to rp.
Maybe if the Trib doesn't show up to do the judging (and maybe type a command?) Then the Judge Mob will take his place?
EDIT: Seems like a lot of unnecessary coding for little payout. (Not sure how hard it would be, but seems difficult.)
I like the idea of the escorting to central square/commons.
I really didn't like one second being in the jail, then being teleported to my temple ..dead, and if i scroll up the screen I can see what happened to me.
I reckon a guard should escort you from jail to the commons, then maybe like a slow event of you getting executed. Not just, all this happened and you got fully screwed and now your dead, within like 1 command.
it should be like,
the dude presses you against the stake, and begins to tie the rope about your legs.. pause 1-2 sec
brings a stack of hay and places it at your feet.. pause 1-2 sec
lights up a torch and lights the hay and steps back and folds his arms.. 1-2 pause
the fires flare about your feet and eventually catch a light to your body. 1-2 pause
After the flames engulf your body, your skins becomes to boil and blister and burn, and the smell fills the air of your burning flesh.. you pass out from shock/pain, and you fully just DIE!! the crowd cheers and lols.
THEN to your pit.
what ya think?![]()
EDIT: maybe the guard could be attacked whilst escorting you, to delay execution, but of course the character being executed won't be able to move, or do anything until the guard is dead. Even if the guard is distracted by fighting another player - the to be executed will not be able to move
Doesn't matter, not like there is any tribs anyway.
How about we try not to be so negative?
I just came back. Isn't that something to celebrate? ![]()
Roll a tribby ![]()
Doesn't matter' date=' not like there is any tribs anyway.[/quote']
Thats messed up man! Seriously those dudes are working their tail off and you don't even give them any respect!
Doesn't this go against the argument of why good-aligned Tribunals can catch good-aligned criminals, if they're playing judge and jury and not just watchman?
Make it align based messages?
Good aligns should never be allowed to attack another goodie. At most, they should be forced to turn auto-assist off and let the guard do the work.
I think you're jumping from one extreme to the other there.
There should be some sort of middle ground.
I think you're jumping from one extreme to the other there.
There should be some sort of middle ground.
The middle ground would be that goods can fight back against good Tribs trying to capture them. Which is what most people want.