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lack of good staffs

So, I think we can agree that in this mud EQ is really paramount.

Well there seems to be a bevy of certain weapon types to choose from that won't get disarmed but as far as staffs go there's really not. For an evil there's what, 2?

What's even more insane is one of the common ones I haven't seen in a while, I mean not even worn on anyone. Where did they go?

I think that perhaps some more selections like ones that are cursed on their own, or even just socketable might be good. Or a very simple solution to be to create more of them?

What do y'all think?

That is for a reason. Staffs are not meant to be naturally cursed due to their crazy defense/offense when pugil comes into play.

In fact, one reason we nerfed the number of black hearts a long time ago was to decrease the ease of cursing staffs even further.

Wow...sucks for rangers then eh? Well until you getthat item I guess.

I guess players that have them not really logging on much comes into play too.

I mean I play A LOT, maybe too much, and I hardly if ever see them, even the staff that needs the blackheart.

I can actually think of alot more staffs than I can any other weapon type.

Wow...sucks for rangers then eh? Well until you getthat item I guess.

No. It sucks for invokers. Rangers can make their own staffs.

Perhaps a invoker only staff is in order?

The frigid staff is your best bet as an invoker, but even I have trouble finding it sometimes.

And Invokers really need a staff. All other mages can work around it. But a Invoker needs it and needs it before pinnacle, because frankly that staff-parry is all that stands before him and death.

Personally, I enjoy the challenge when I make an invoker of finding and holding onto a good staff. It's your most important piece of eq, and maintaining it is worth a set of full rares.

We could have a non rare crap socketable staff.

That way we could place that chain from the Hamlet and make it no-drop.

The chain is pretty cool, it's like a mini heart, almost same penalties, not rare, but worse.

A skilled invoker doesn't really need a cursed staff to do well.

If fighting a unskilled opponent.

If fighting a unskilled opponent.

Well, I don't see how your opponent being skilled has anything to do with you picking the staff from the ground and wielding it again.

Why bother parrying when you can just farm consumables?

2 rounds without defense when you have one of the lowest HP class in the game, is fight defining.

For example, I would be capitalizing on this by:

Predicting when he would cast a heavy lag spell, like Hellstream. Disarm the instant before he cast the spell so that he takes the same lag as I.

With some luck, I can disarm and sac it before he can do anything about it.

High up on the PK ladder, pets can disarm weapons. And staves are the easiest to disarm. So someone like a DK can just stand there and sac it the moment it drops.

2 rounds without defense when you have one of the lowest HP class in the game' date=' is fight defining.[/quote']

Mya, who are you trying to fool here? Your average noob guy?

One of the lowest HP classes in the game? PLEASE, look at Klemsor. The guy has 1300+ HP and he is a faerie.

Also, you must be a complete idiot to get 2 rounds lag if you are disarmed. Considering you have a fully charged staff, your most offensive spell takes 1 round of lag. Considering you are paying attention, you will not spam and will grab your staff back right AFTER he has disarmed you and HE will have 2 rounds of lag while you are dishing heavy damaging spells at him.

Mya, who are you trying to fool here? Your average noob guy?

One of the lowest HP classes in the game? PLEASE, look at Klemsor. The guy has 1300+ HP and he is a faerie.

BS!

Are you trolling or what?

Didn't I just tell you that you disarm right before he cast the spell. No staff= no mana charge bonus. 2 full rounds.

Uhm Mya. As Pildo I killed several WMs without wielding a weapon. Because of lagging disarms, I decided even though I took more DAMAGE, I also took less LAG, so I would fight (and win) with no weapon. There was a Glad monk who fell to that tactic, as did a glad halfer blm. Once again my your "logic" has lead you to stay in the box. Think outside the box! OUTSIDE!

PS-Clockstaff from gear is the best staff (except for a faerie) to get for reasons I probably cannot get into.

Pildo was the Gnome Savant Invoker at the time of Dagoneto?

Cause I remember clearly him handing it to you even faster when he tried that tactic.

Dagoneto was a monster to fight as an invoker, dealing vuln maims/devastates?

On a side note the point of my post was to illustrate that mana charge is always associated with staffs, and only staffs. Trying charging a stave Mya, since that cannot be disarmed you are free to cast without risk of losing work done on an actual staff.

And I am not sure I fought him with no weapon because Dagoneto was very fond of bladestorm, and was very different from Hlecla, and Perival. Both of those two where gladiators, Dagoneto was barb.

I will also bring up that in the invokers time I saw no less than 4 WM monks, the only I did not outlast was Scholin. God that was brutal to fight as an invoker. lagged 10-15 rounds straight. I would like to think I know at least a little bit about invokers, and how to play one.

Well I was there next to you when it was vs dagoneto.

It's quite an interesting Idea. And frankly not enough people try enough different/alternative things. If it was me, I would perhaps remove the staff when Onslaught reaches that point and wield it again after. Or just flee.

And Yes. Dagoneto was a nightmare. With max saves and huge meele output. Not talking about the never ending HP, and consumables.

Perhaps if you had a horde of consumable you would have a easier time.

I know about Staves. And I used them. But it's not the same thing. HERBS RANT Now everyone has a frenzy and bless and what ever from herbs. So you really need a staff to even it out. /HERB RANT