I usually keep my mouth shut during this kind of thing. But as someone who's been here for a long time (six or seven years), who has built an area for the MUD, donated money, etc...
I find it somewhat insulting that people (such as yourself, Warpnow, and a multitude of others), do not feel there is enough RP in FL. There are a lot of people who, myself included, spend hours on end trying to RP with people, only to have the door slammed in our face. Let me give you an example.
I have played upwards of... 20ish humans, at thirty, for qraces. About half of them have been PK oriented, and about half of them have been RP oriented. Two of them have actually received their qrace. Kevoniki, a vampire, and Manipulant/Khiandra, a demon cleric. On Kevoniki... I had about 50 hours (twenty ranking/training). The other 30 were spent RPing and PKing. And let me tell you, I only had about 12 PKs. Then with Manipulant, I had about 60 hours (ten ranking/training). I had four PKs, I believe. That's about 45 unadulterated hours of RP.
That's just one, albeit rather extreme, example of the amount of effort people expend on RP.
But I'd like to point out that I think your intentions are good, in suggesting this. I'll always maintain (even if I'm fooling myself), that the vast majority of people in this MUD have always done THEIR best to RP. Anyone who argues with that, can stick it where the sun don't shine. I will also disagree that ANY sort of standard should be set. The bar for RP needs to be set wherever the lowliest, newbiest newb feels comfortable. As far as I'm concerned, if they're trying, they deserve to be rewarded. And I think that those rewards, while varying in their availability from immortal to immortal, have always been given to those who deserve them.
So, in short (or in long), I don't think we need a hardcoded system to encourage people to RP. I think we just need to seperate the few who chronically fail to ATTEMPT to RP, from the many who ALWAYS try their best. Then we need to beat the former with a stick.