MPROGS2
General
otransfer mob otransfer <item> <vnum> Transfers an object in the room
to another location.
mob otransfer <item> <person> Transfers an object from the room
and onto a target.
rtransfer mob rtransfer <target> <vnum> Transfers everyone in the targets
room (excluding the target) to
another vnum.
mob rtransfer <all> <vnum> Transfers everyone in the targets
vnum (including the target) to
another vnum.
force mob force <action> Uses the force command.
gforce mob gforce <target> <action> Forces the victims group
vforce mob vforce <vnum> <action> Forces all mobs of a vnum
cast mob cast <spell> <target> casts spells
damage mob damage bob 100 500 kill Forces the mob to hurt the player
by a random number of hp between
the numbers choosen as min and
max. It will stun unless kill is
toggled.
remember mob remember <target> Allows a mob to remember a target
to be used later on. The target
can be referred to using the $q
or $Q. Very useful in intricate
quests.
forget mob forget Causes the mob to forget its
target.
delay mob delay <ticks> Used in conjunction with the
delaytrigger. When the timer
runs out, the program is checked
again. Can be seen in programs
for objs that require recharging.
cancel mob cancel Cancels the timer
call mob call <vnum> <target> <obj> <obj2>
mob call <vnum> <null> <null> <null>
Lets a mob call/use other progs
within the current prog. Very
useful for complicated quest
programs. The targets and objs
must be in the same room.
flee mob flee Makes the mob flee
SEE HELP MPROGS3
