GOOD
General
GOOD Goods consider the need of others in tandem with their own. Many good- aligns will place the well-being of others above that of themselves. A few have been known to shun violence and war altogether, but most Lightwalkers will fight against evil when necessary, in order to protect themselves and others. Goods who are overly bloodthirsty against neutrals will be reprimanded, and raising one's hand against a fellow Lightwalker is a sure way to incite the anger of the gods. Of all classes, paladins, clerics, and healers are the ones most expect to uphold those ideals. See also: LAWFUL GOOD, NEUTRAL GOOD, CHAOTIC GOOD, REQUEST
