HITDICE
General
A high number of dice makes for less variance in mobiles hitpoints.
Suggested values are:
level: dice min max mean
1: 1d2+6 7( 7) 8( 8) 8( 8)
2: 1d3+15 16( 15) 18( 18) 17( 17)
3: 1d6+24 25( 24) 30( 30) 27( 27)
5: 1d17+42 43( 42) 59( 59) 51( 51)
10: 3d22+96 99( 95) 162( 162) 131( 129)
15: 5d30+161 166(159) 311( 311) 239( 235)
30: 10d61+416 426(419) 1026(1026) 726( 723)
50: 10d169+920 930(923) 2610(2610) 1770(1767)
Diff = max - min. Mean is the arithmetic mean.
The values in parenthesis are the standard merc values.
