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APPROACH

General
APPROACH
Syntax: approach <victim>	:approaches the future donor of goods

  In order for a thief to pry or plant items from their chosen donor's 
selection, they must approach their victim first.  Then they may proceed
to pry or plant items, with each attempt contributing to bringing the victim
closer to the waking world.  The rank of the thief has a large bearing on how
'light' their touch is, hence a master thief may afford himself more failures
or steal more items then his lower ranked counterpart.

See also: PRY, PLANT