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CURELIGHT 'CURE LIGHT' 'CURE SERIOUS' 'CURE CRITICAL' HEAL 'MASS HEALING

General
'CURE LIGHT' 'CURE SERIOUS' 'CURE CRITICAL' HEAL 'MASS HEALING'
Syntax: cast 'cure light'
        cast 'cure light' <target>
        commune 'cure light'
        commune 'cure light' <target>
        commune 'cure serious'
        commune 'cure serious' <target>
        commune 'cure critical'
        commune 'cure critical' <target>
        commune 'heal'
        commune 'heal' <target>
        commune 'mass healing'

These spells magically cure wounds that the person had received in his 
journey.  However, it does not cure any other afflictions that he might 
have received.  For example, it cannot cure blindness, poison, or disease.  
It can only cure the wounds that the person has.  The higher the level, the 
more wounds it can cure, with heal being the most powerful spell.  Mass healing
cures everyone in the room as well as refreshes them from their journey.  
Healers, shamans, clerics, paladins, dark-knights, and rogues are the only 
ones to have learned these spells.