RAGE
General
RAGE Syntax: rage Berserkers, with their rash approach to combat, are known to be overwhelmed by madness during combat. During this madness, they are able to withstand more damage than they normally would, and can inflict a massive amount of damage at the same time. They also have an immense thirst to fight that is only quenched at the death of a victim. Thus, if the original opponent flees, a berserker will attack the next target that is available. Once out of this state of madness, the berserker returns to their original state. At times, berserkers will go into shock after calming from their raged state, only to realize the extraordinary amount of abuse their bodies have taken, leading them to pass into unconsciousness. Only the natural health of a berserker can revive them at this point. Those that are naturally more healthy, may eventually recover. When born, the berserker's rage is unfocused and only offers a small fraction of its capability until the berserker chooses a focus for this deadly tide of rage through Path Focus. At this point, the berserker's choice will determine the style and ability of his rage and further mature into more skills late in their career. See also: RELAX, PATH FOCUS, RAGE FOCUS
