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RAGE

General
RAGE
Syntax: rage
 
Berserkers, with their rash approach to combat, are known to be
overwhelmed by madness during combat.  During this madness, 
they are able to withstand more damage than they normally 
would, and can inflict a massive amount of damage at the same 
time.  They also have an immense thirst to fight that is only 
quenched at the death of a victim.  Thus, if the original 
opponent flees, a berserker will attack the next target that is 
available.  Once out of this state of madness, the berserker 
returns to their original state. At times, berserkers will go 
into shock after calming from their raged state, only to 
realize the extraordinary amount of abuse their bodies have 
taken, leading them to pass into unconsciousness.  Only the 
natural health of a berserker can revive them at this point.  
Those that are naturally more healthy, may eventually recover. 
 
When born, the berserker's rage is unfocused and only offers a 
small fraction of its capability until the berserker chooses a 
focus for this deadly tide of rage through Path Focus.  At this 
point, the berserker's choice will determine the style and 
ability of his rage and further mature into more skills late in 
their career.
 
See also: RELAX, PATH FOCUS, RAGE FOCUS