PROMPT COLOR
General
HELP PROMPT COLOR Syntax: %l <color> %L The Forsaken Lands prompt has limited ability to be color-customized. Using the %l and %L codes it is possible to color various parts of the prompt. COLOR CODES: In order to tell the MUD what color to insert, the "%l" has to be followed by a single character representing a type of color. Each of the characters has two versions: regular (code), and bright (shift + code). The following color codes can be used along with their uppercase variants for dim and bright respectively, as well as an example of what it will look like. Blinking text is not displayed in this help file, but using the code will make the text blink if your client supports it: Normal : `11`` `22`` `33`` `44`` `55`` `66`` `77`` `88`` Bright : `!!`` `@@`` `##`` `$$`` `%%`` `^^`` `&&`` `**`` Blinking : `1q`` `2w`` `3e`` `4r`` `5t`` `6y`` `7u`` `8i`` Bright : `!Q`` `@W`` `#E`` `$R`` `%T`` `^Y`` `&U`` `*I`` Underlined : `aa`` `ss`` `dd`` `ff`` `gg`` `hh`` `jj`` `kk`` Bright : `AA`` `SS`` `DD`` `FF`` `GG`` `HH`` `JJ`` `KK`` Underlined+Blink : `az`` `sx`` `dc`` `fv`` `gb`` `hn`` `jm`` `k,`` Bright : `AZ`` `SX`` `DC`` `FV`` `GB`` `HN`` `JM`` `K<`` STARTING COLOR: To start a color somewhere in the prompt, simply enter %l<code> in the spot you wish it to start at. (<code> being one of the characters above). ENDING COLOR: To end the color sequence simply enter %L where you wish the color to end. Note that if the MUD sets its own color somewhere in the prompt, it will override your settings. Example: "prompt <%l!%h%Lhp %l6%m%Lm %l3%v%Lmv>" Will result in a prompt colored as follows: <`!1000``hp `61000``m `31000``mv> See also: PROMPT
