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Locked Tribunal...again

I have been playing FL for a very long time, and I love the game...alot, but recently...its a whole lot less fun, there are less players logged...and no one is playing anything but either lawfuls...or chaotics who act lawful...for some weird reason. Or paladins who will tell you the vampire is amazing! Or healers who just love him to death! NOT TRUE

Anyone here been watching the pits? Find it odd you find full suits of winter gear there? Ya, that's because everyone is killing themselves and deleting their chars. NOT TRUE

Tribunal is overpowered by amazing amazing amazing porportions, and you know what is worst? The post will be locked if I try to explain why. We are told we need to run from goodie tribs as goodies, but they have TWO skills which make that impossible. NOT TRUE

They can find you, guaranteed, anywhere in the game. ABSOLUTELY NOT TRUE

Their pet bashes abserdly and has abserd amounts of hp. NOT TRUE...they are actually weaker than Justice Hounds.

You can't run from them, but they can run from you. This can happen in normal PK and frequently does.

Make outlaw, which can happen for sending notes now, you get A) Full Looted Everytime you are caught and Lose all your **** in your lockers. NOT TRUE...Tribunal has the option to full loot you. Justice was required to full loot outlaws.

They can't be beaten. Some of the lesser skilled ones can be, but not most. Really? Watched Sirican kill Martineius yesterday.

Tribunals SHOULD be overpowered, but the vets of the game...rolling combos TO kill them, and even ganging, and STILL finding themselves unable to SCRATCH certain Tribunals? That's crazy. NOT TRUE...see last comment. Mashik and others frequently made Tribunals flee or took them to low hp.

Here are my ideas for fixing them.

Give Tribunal armies, their skills don't work outside Tribunal controlled areas at all. They want to conquer the world? Make them actually do it. SORRY, THEY AREN'T OUT TO RULE THE WORLD. NO ARMIES. YOU WANT THE ABILITY TO COME IN THEIR AREA AND BREAK THEIR RULES AND EXPECT THEM NOT TO CHASE? I GUESS WE SHOULD ONLY MAKE OTHER CABAL POWERS WORK IN THEIR AREAS. I'D HATE FOR SOMEONE TO CHASE THE PERSON THAT ATTACKED THEIR CABAL GUARD AND USE THEIR POWERS. THAT'D BE OVERPOWERED.

EDITED FOR CABAL SKILL INFO

Have a skill that spawns a mob, which follows and guards you from leaving. The guard has around 1000 hp, and when you kill him, you can leave. EDITED FOR CABAL SKILL INFO

Take blood guards away from Council Tribunals. They aren't the ones whose rp is to be out there catching criminals, why would they have the same kind of entailment? NOT TRUE...any Tribunal can chase and capture any criminal. Their roles are defined by their cabal IMM.

Make it so Outlaw is nothing more than an unlimited wanted. It never wears off, but doesn't last past execution/capture. Exile is like current outlaw, and is reserved for more harsh situations. OUTLAW IS UNCHANGED FROM WHAT IT'S ALWAYS BEEN.

I don't know what else to say. Tribunal is very, very, very, very, very overpowered. People are quitting playing. I am sure, if you type who every once and a while, you'll notice. No one wants to spend 100+ hours on a char to be the bitch of every tribunal who happens to log. NOT TRUE UNLESS YOU COME FOR UNABRIDGED HACK AND SLASH AND NO ONE TELLING YOU WHAT TO DO. ACCEPT THE CONSEQUENCES OF YOUR RP.

Don't mean to be rude, but the overpowerment of Tribunal is ridiculous...and its going to kill the mud if it continues. ABSOLUTELY NOT TRUE

It's not overpowered. Of course, that's 100% my opinion, but I think my opinion matters more, because I've played both a Tribunal, and an Outlaw, and both sides have their +'s. The "e" skill (yes, you just showed a Tribunal skill, and should be edited) has been toned, because recently it's been used on me, and I've noticed different things.

And Tribunal being .. 'veryx5' overpowered is from the view of a player who doesn't quite look for a way around things. It's not overpowered. If it was, Pominsu would not have condied so quickly. I assure you.

Dude. Did you -see- the playercount well now the day before yesterday/yesterday early?

what 45+ people at 6 or so cst?

Now THAT is insane!

No seriously CF logs that kinda playerbase..... but god is it a you know what fest.

This place won't be like that heh.

You've certain characters up and coming who will be able to give them what's coming. Just wait. You cant -always- be chasing a criminal. Besides some just wont care.........

They can find you' date=' guaranteed, anywhere in the game.[/quote']

Unfortunately, very true.

Give Tribunal armies' date=' their skills don't work outside Tribunal controlled areas at all. They want to conquer the world? Make them actually do it.[/quote']

A very good idea to counter-act some of their skills.

They can find you' date=' guaranteed, anywhere in the game.[/quote']

Unfortunately, very true.

Actually, very very untrue.

shrugs EDITED FOR CABAL SKILL INFO

But anyways, I agree with your first post. EDITED FOR CABAL SKILL INFO

Well, my friends. Trust me from personal experience, there are ways around that skill.

Or paladins who will tell you the vampire is amazing! Or healers who just love him to death!

And that, my friend, is part of the RP of the people who choose to be a Tribunal. You can't change that, or force them to hate Martineius.

(why is it I always see good old Martineius brought up, directly or in-directly in these discussions? maybe it's him everyone can't beat, not Tribunal..)

No, not again.

Locking this thread just because it does nothing but breed negativity, and because we aren't discussing cabal skills on the open forum, and because the complaints posted are not an accurate account of what the skills can and can't do. I'm not explaining the particulars of those skills. See reason #2 on why we aren't rehashing this for the 6th time.

Got out my own red marker. Comments are capitalized for emphasis, not shouting.