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Faerbarum(dwarf blm stalker) vs Puerilaug(demon necro)

crit brain puer

Puerilaug wakes and stands up.

You wound Puerilaug's brain.

Puerilaug has been paralyzed!

Your critical strike DISMEMBERS Puerilaug!

Puerilaug has some small wounds and bruises. 

Faerbarum: [95][===|===|===|===]

[HP:1259/1315 MN:726/736 MV:504/554]

<29101gold 1879cps 2hour>

Puerilaug's scratching nails miss you.

Puerilaug's form blurs with speed!

Puerilaug's strike misses you.

You parry Puerilaug's attack.

You parry A zombie's attack.

A zombie's beating grazes Puerilaug.

You block A zombie's attack with your weapon.

A stone golem's pierce hits you.

You parry a flesh golem's attack.

You parry A skeleton's attack.

A skeleton's cleave injures you.

You block A skeleton's attack with your weapon.

You parry A skeleton's attack.

Your poison scratches you.

Puerilaug parries your attack.

Your bladed onslaught decimates Puerilaug!

Your bladed onslaught decimates Puerilaug!

Puerilaug has quite a few wounds. 

Faerbarum: [93][===|===|===|===]

[HP:1234/1315 MN:724/736 MV:504/554]

<29101gold 1879cps 2hour>

Puerilaug utters the words, 'noselacri'.

Puerilaug has quite a few wounds. 

Faerbarum: [93][===|===|===|===]

[HP:1234/1315 MN:724/736 MV:504/554]

<29101gold 1879cps 2hour>

crit eye puer

A cave bear's slash hits Puerilaug.

A cave bear's slash injures Puerilaug.

A mummy's disease hits you.

You parry a mummy's attack.

You parry a mummy's attack.

You block Puerilaug's attack with your weapon.

You parry Puerilaug's attack.

Puerilaug's form blurs with speed!

Sharp pain explodes in your torso!

Puerilaug's strike wounds you.

You feel Hands of the Healer drawing your life away.

Puerilaug's life drain scratches you.

You parry A zombie's attack.

A stone golem's pierce hits you.

A flesh golem's slash grazes you.

You block A skeleton's attack with your weapon.

A skeleton's cleave hits A zombie.

You parry A skeleton's attack.

You weave out of A skeleton's attack.

A skeleton's cleave scratches a stone golem.

You block A skeleton's attack with your weapon.

Your poison scratches you.

Your bladed onslaught decimates Puerilaug!

Your bladed onslaught devastates Puerilaug!

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite hits Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath injures Puerilaug.

Puerilaug has quite a few wounds. 

Faerbarum: [89][===|===|===|==-]

[HP:1182/1315 MN:722/736 MV:504/554]

<29101gold 1879cps 2hour>

You wound Puerilaug's eyes.

Puerilaug appears to be blinded.

Your critical strike mauls Puerilaug.

Puerilaug has quite a few wounds. 

Faerbarum: [89][===|===|===|==-]

[HP:1182/1315 MN:712/736 MV:504/554]

<29101gold 1879cps 2hour>

A mummy jumps in front of Puerilaug!

A mummy's disease hits you.

You block a mummy's attack with your weapon.

A zombie is unaffected by a mummy's disease!

You weave out of a mummy's attack.

You weave out of Puerilaug's attack.

Puerilaug's form blurs with speed!

Sharp pain explodes in your leg!

Puerilaug's strike hits you.

You block Puerilaug's attack with your weapon.

You block A zombie's attack with your weapon.

A zombie's beating injures A skeleton.

You parry A zombie's attack.

You parry a stone golem's attack.

You weave out of a flesh golem's attack.

A skeleton's cleave hits you.

A skeleton's cleave injures you.

You parry A skeleton's attack.

A skeleton tries to disarm you, but fails.

Your poison scratches you.

Your bladed onslaught decimates Puerilaug!

Your bladed onslaught decimates Puerilaug!

Your bladed onslaught decimates Puerilaug!

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite scratches Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath decimates Puerilaug!

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite hits Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath grazes Puerilaug.

Puerilaug has some big nasty wounds and scratches. 

Faerbarum: [86][===|===|===|==-]

[HP:1135/1315 MN:710/736 MV:470/554]

<29101gold 1879cps 2hour>

Puerilaug utters the words, 'unsozfol egruui'.

You feel a momentary chill.

Puerilaug has some big nasty wounds and scratches. 

Faerbarum: [86][===|===|===|==-]

[HP:1135/1315 MN:710/736 MV:470/554]

<29101gold 1879cps 2hour>

A mummy jumps in front of Puerilaug!

You weave out of a mummy's attack.

A mummy's disease grazes a stone golem.

A mummy's disease hits you.

You weave out of a mummy's attack.

A mummy's disease grazes Puerilaug.

You parry a mummy's attack.

A mummy's disease hits you.

Luckily your feet aren't on the ground.

You weave out of Puerilaug's attack.

Puerilaug's form blurs with speed!

Sharp pain explodes in your leg!

Puerilaug's strike hits you.

You parry A zombie's attack.

A zombie's beating hits Puerilaug.

A zombie's beating wounds you.

You evade A zombie's bash, causing it to fall flat on its face.

A zombie's bash misses you.

You block a stone golem's attack with your weapon.

Luckily your feet aren't on the ground.

You parry a flesh golem's attack.

A flesh golem's slash scratches a mummy.

You parry A skeleton's attack.

A skeleton's cleave grazes a mummy.

A skeleton's cleave injures you.

You block A skeleton's attack with your weapon.

A skeleton's cleave grazes a stone golem.

You weave out of A skeleton's attack.

A skeleton's cleave hits A zombie.

You block A skeleton's attack with your weapon.

A skeleton's cleave injures A zombie.

Your poison scratches you.

Your bladed onslaught devastates Puerilaug!

Your bladed onslaught mauls Puerilaug.

Your bladed onslaught decimates Puerilaug!

Puerilaug has some big nasty wounds and scratches. 

Faerbarum: [80][===|===|===|=--]

[HP:1065/1315 MN:708/736 MV:440/554]

<29101gold 1879cps 2hour>

crit temple puer

You wound Puerilaug's temple.

Puerilaug is now locked down.

Your critical strike wounds Puerilaug.

Puerilaug has some big nasty wounds and scratches. 

Faerbarum: [80][===|===|===|=--]

[HP:1065/1315 MN:698/736 MV:440/554]

<29101gold 1879cps 2hour>

A mummy jumps in front of Puerilaug!

You weave out of a mummy's attack.

A mummy's disease grazes Puerilaug.

You parry a mummy's attack.

You weave out of a mummy's attack.

You weave out of a mummy's attack.

A flesh golem is unaffected by a mummy's disease!

You weave out of a mummy's attack.

You weave out of Puerilaug's attack.

You parry Puerilaug's attack.

A zombie's beating wounds you.

You parry A zombie's attack.

You block a stone golem's attack with your weapon.

A stone golem's pierce grazes a flesh golem.

You block a flesh golem's attack with your weapon.

You weave out of A skeleton's attack.

A skeleton's cleave hits A zombie.

A skeleton's cleave injures you.

You weave out of A skeleton's attack.

Your poison scratches you.

Your bladed onslaught decimates Puerilaug!

Your bladed onslaught misses Puerilaug.

Your bladed onslaught wounds Puerilaug.

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite scratches Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath wounds Puerilaug.

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite scratches Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath injures Puerilaug.

Puerilaug looks pretty hurt. 

Faerbarum: [78][===|===|===|=--]

[HP:1029/1315 MN:696/736 MV:440/554]

<29101gold 1879cps 2hour>

Puerilaug is no longer paralyzed.

Puerilaug has fled!

[HP:1029/1315 MN:696/736 MV:440/554]

<29101gold 1879cps 2hour>

e

You turn a mummy's attack against it.

A mummy is unaffected by your counter!

You parry a mummy's attack.

A mummy's disease grazes a stone golem.

A stone golem has fled!

You weave out of a mummy's attack.

You block A zombie's attack with your weapon.

A zombie's beating injures you.

A flesh golem's slash grazes you.

A skeleton's cleave hits you.

A skeleton's cleave injures you.

You weave out of A skeleton's attack.

Your poison scratches you.

A mummy dodges your attack.

Your bladed onslaught MUTILATES a mummy!

A mummy has fled!

[HP:979/1315 MN:684/736 MV:440/554]

<29101gold 1879cps 2hour>

whe

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or climb the staircase leading up to

the suspension bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:979/1315 MN:684/736 MV:438/554]

<29101gold 1879cps 2hour>

ValMiran is [TRIBUNAL] controlled.  Players near you:

  Puerilaug     (WANTED)               Nearing Val Miran

  Faerbarum                            Nearing Val Miran

Your poison scratches you.

[HP:978/1315 MN:684/736 MV:438/554]

<29101gold 1879cps 2hour>

w

Beneath the Suspension Bridge

  The legs of the two stone sentinels supporting the bridge above you

spread wide to each bank of the Eridani here, a staircase leading up carved

into the northern leg of each leads up and onto the bridge.  The river flows

quickly here, its current creating large eddies where it passes between the

feet of the statues.  

[Exits: east west up]

(Charmed) A dirty, old skeleton stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A zombie, covered in rotted skin, stands here with its master.

A cave bear floats in.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

crit brain puer

crit brain puer

They aren't here.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

crit brain puer

They aren't here.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

sca

They aren't here.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 3 (west) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan up.

*** Range 1 (up) ***

(Charmed) (White Aura) A mummy shambles around with its master.

You scan down.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

whe

ValMiran is [TRIBUNAL] controlled.  Players near you:

  Faerbarum                            Beneath the Suspension Bridge

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

crit brain puer

crit brain puer

They aren't here.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

They aren't here.

[HP:978/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

Your poison scratches you.

[HP:977/1315 MN:684/736 MV:436/554]

<29101gold 1879cps 2hour>

w

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or climb the staircase leading up to

the suspension bridge visible to the east.  

[Exits: east west]

A cave bear floats in.

[HP:977/1315 MN:684/736 MV:434/554]

<29101gold 1879cps 2hour>

w

w

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

A cave bear floats in.

[HP:977/1315 MN:684/736 MV:432/554]

<29101gold 1879cps 2hour>

w

whe

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

An old man sits in a small dinghy here, fishing refuse out of the river.

A cave bear floats in.

[HP:977/1315 MN:684/736 MV:430/554]

<29101gold 1879cps 2hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  As you pass by the southwestern Watchtower you

can see high smooth walls barring the river's banks to the east while the

forest creeps back to meet the floods to the west.  

[Exits: east west]

A cave bear floats in.

Your poison scratches you.

[HP:976/1315 MN:684/736 MV:428/554]

<29101gold 1879cps 2hour>

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest is thickening here, embracing the banks of the river.  The

chirping of colorful birds and the chatting of squirrels in the treetops

replace the noise of the city.  To the east loom the city walls of Val Miran

while to the west the forest becomes a true jungle.  

[Exits: east west]

A cave bear floats in.

[HP:976/1315 MN:684/736 MV:426/554]

<29101gold 1879cps 2hour>

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  To the

east you can clearly make out the city walls of Val Miran, straining your

eyes you can just make out the sentinel on the southwestern Watchtower.  

[Exits: east west]

A cave bear floats in.

[HP:976/1315 MN:684/736 MV:424/554]

<29101gold 1879cps 2hour>

The Western Eridani is [WARMASTER] controlled.  Players near you:

  Faerbarum                        The Eridani River

[HP:976/1315 MN:684/736 MV:424/554]

<29101gold 1879cps 2hour>

w

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

An army Staging Camp has been built here.

A cave bear floats in.

[HP:976/1315 MN:684/736 MV:422/554]

<29101gold 1879cps 2hour>

whe

The Western Eridani is [WARMASTER] controlled.  Players near you:

  Faerbarum                        The Eridani River

[HP:976/1315 MN:684/736 MV:422/554]

<29101gold 1879cps 2hour>

e

e

e

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  To the

east you can clearly make out the city walls of Val Miran, straining your

eyes you can just make out the sentinel on the southwestern Watchtower.  

[Exits: east west]

A cave bear floats in.

Your poison scratches you.

[HP:975/1315 MN:684/736 MV:420/554]

<29101gold 1879cps 2hour>

e

e

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest is thickening here, embracing the banks of the river.  The

chirping of colorful birds and the chatting of squirrels in the treetops

replace the noise of the city.  To the east loom the city walls of Val Miran

while to the west the forest becomes a true jungle.  

[Exits: east west]

A cave bear floats in.

[HP:975/1315 MN:684/736 MV:418/554]

<29101gold 1879cps 2hour>

e

e

e

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  As you pass by the southwestern Watchtower you

can see high smooth walls barring the river's banks to the east while the

forest creeps back to meet the floods to the west.  

[Exits: east west]

A cave bear floats in.

[HP:975/1315 MN:684/736 MV:416/554]

<29101gold 1879cps 2hour>

whe

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

An old man sits in a small dinghy here, fishing refuse out of the river.

A cave bear floats in.

[HP:975/1315 MN:684/736 MV:414/554]

<29101gold 1879cps 2hour>

mount

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

A cave bear floats in.

[HP:975/1315 MN:684/736 MV:412/554]

<29101gold 1879cps 2hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or climb the staircase leading up to

the suspension bridge visible to the east.  

[Exits: east west]

A cave bear floats in.

[HP:975/1315 MN:684/736 MV:410/554]

<29101gold 1879cps 2hour>

Beneath the Suspension Bridge

  The legs of the two stone sentinels supporting the bridge above you

spread wide to each bank of the Eridani here, a staircase leading up carved

into the northern leg of each leads up and onto the bridge.  The river flows

quickly here, its current creating large eddies where it passes between the

feet of the statues.  

[Exits: east west up]

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

(Charmed) A dirty, old skeleton stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A zombie, covered in rotted skin, stands here with its master.

A cave bear floats in.

Your poison scratches you.

[HP:974/1315 MN:684/736 MV:408/554]

<29101gold 1879cps 2hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or climb the staircase leading up to

the suspension bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:974/1315 MN:684/736 MV:406/554]

<29101gold 1879cps 2hour>

ValMiran is [TRIBUNAL] controlled.  Players near you:

  Puerilaug     (WANTED)               Nearing Val Miran

  Faerbarum                            Nearing Val Miran

[HP:974/1315 MN:684/736 MV:406/554]

<29101gold 1879cps 2hour>

You are already mounted on an elephant!

[HP:974/1315 MN:684/736 MV:406/554]

<29101gold 1879cps 2hour>

w

Beneath the Suspension Bridge

  The legs of the two stone sentinels supporting the bridge above you

spread wide to each bank of the Eridani here, a staircase leading up carved

into the northern leg of each leads up and onto the bridge.  The river flows

quickly here, its current creating large eddies where it passes between the

feet of the statues.  

[Exits: east west up]

A cave bear floats in.

[HP:974/1315 MN:684/736 MV:404/554]

<29101gold 1879cps 2hour>

crit brain puer

They aren't here.

[HP:974/1315 MN:684/736 MV:404/554]

<29101gold 1879cps 2hour>

sca

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 3 (west) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

*** Range 4 (west) ***

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

You scan up.

*** Range 1 (up) ***

(Charmed) (White Aura) A mummy shambles around with its master.

You scan down.

Your focus wavers and you step out of the deathweaver stance.

[HP:979/1315 MN:729/736 MV:410/554]

<29101gold 1879cps 3hour>

crit brain puer

They aren't here.

[HP:979/1315 MN:729/736 MV:410/554]

<29101gold 1879cps 3hour>

w

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or climb the staircase leading up to

the suspension bridge visible to the east.  

[Exits: east west]

A cave bear floats in.

Your poison scratches you.

[HP:978/1315 MN:729/736 MV:408/554]

<29101gold 1879cps 3hour>

w

w

crit brain puer

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

A cave bear floats in.

[HP:978/1315 MN:729/736 MV:406/554]

<29101gold 1879cps 3hour>

sca

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

An old man sits in a small dinghy here, fishing refuse out of the river.

A cave bear floats in.

[HP:978/1315 MN:729/736 MV:404/554]

<29101gold 1879cps 3hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  As you pass by the southwestern Watchtower you

can see high smooth walls barring the river's banks to the east while the

forest creeps back to meet the floods to the west.  

[Exits: east west]

A cave bear floats in.

[HP:978/1315 MN:729/736 MV:402/554]

<29101gold 1879cps 3hour>

w

They aren't here.

[HP:978/1315 MN:729/736 MV:402/554]

<29101gold 1879cps 3hour>

w

You scan all around.

You scan north.

You scan east.

*** Range 1 (east) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan south.

You scan west.

*** Range 3 (west) ***

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

You scan up.

You scan down.

[HP:978/1315 MN:729/736 MV:402/554]

<29101gold 1879cps 3hour>

w

w

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest is thickening here, embracing the banks of the river.  The

chirping of colorful birds and the chatting of squirrels in the treetops

replace the noise of the city.  To the east loom the city walls of Val Miran

while to the west the forest becomes a true jungle.  

[Exits: east west]

A cave bear floats in.

[HP:978/1315 MN:729/736 MV:400/554]

<29101gold 1879cps 3hour>

whe

w

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  To the

east you can clearly make out the city walls of Val Miran, straining your

eyes you can just make out the sentinel on the southwestern Watchtower.  

[Exits: east west]

A cave bear floats in.

Your poison scratches you.

[HP:977/1315 MN:729/736 MV:398/554]

<29101gold 1879cps 3hour>

crit brain puer

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

An army Staging Camp has been built here.

A cave bear floats in.

[HP:977/1315 MN:729/736 MV:396/554]

<29101gold 1879cps 3hour>

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

A cave bear floats in.

[HP:977/1315 MN:729/736 MV:394/554]

<29101gold 1879cps 3hour>

The Western Eridani is [WARMASTER] controlled.  Players near you:

  Puerilaug     (WANTED)           The Eridani River

  Faerbarum                        The Eridani River

[HP:977/1315 MN:729/736 MV:394/554]

<29101gold 1879cps 3hour>

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  Far to

the east you see smoke, perhaps cooking fires or a smithy.  

[Exits: east south (down)]

A cave bear floats in.

[HP:977/1315 MN:729/736 MV:392/554]

<29101gold 1879cps 3hour>

You wound Puerilaug's brain.

Puerilaug has been paralyzed!

Your critical strike DISMEMBERS Puerilaug!

Puerilaug looks pretty hurt. 

Faerbarum: [74][===|===|===|---]

[HP:977/1315 MN:719/736 MV:392/554]

<29101gold 1879cps 3hour>

e

crit brain puer

You block Puerilaug's attack with your weapon.

A zombie's beating wounds you.

You block a stone golem's attack with your weapon.

You parry a flesh golem's attack.

Luckily your feet aren't on the ground.

A skeleton's cleave injures you.

A skeleton's cleave injures you.

You dodge A skeleton's attack.

A skeleton's cleave injures you.

A skeleton's cleave hits you.

A skeleton tries to disarm you, but fails.

Your poison scratches you.

Your bladed onslaught decimates Puerilaug!

Puerilaug looks pretty hurt. 

Faerbarum: [68][===|===|===|---]

[HP:906/1315 MN:719/736 MV:392/554]

<29101gold 1879cps 3hour>

Puerilaug has fled!

[HP:906/1315 MN:719/736 MV:392/554]

<29101gold 1879cps 3hour>

sca

You turn A zombie's attack against it.

Your counter *** DEMOLISHES *** A zombie!

A zombie has fled!

You block a stone golem's attack with your weapon.

You parry a flesh golem's attack.

A skeleton's cleave hits you.

You dodge A skeleton's attack.

You block A skeleton's attack with your weapon.

You block A skeleton's attack with your weapon.

Your poison scratches you.

Your bladed onslaught mauls a stone golem.

A stone golem has fled!

[HP:893/1315 MN:709/736 MV:392/554]

<29101gold 1879cps 3hour>

whe

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

(Charmed) A zombie is here, fighting YOU!

A cave bear floats in.

[HP:893/1315 MN:709/736 MV:390/554]

<29101gold 1879cps 3hour>

They aren't here.

You turn A zombie's attack against it.

Your counter *** DEMOLISHES *** A zombie!

A zombie has fled!

Your poison scratches you.

[HP:892/1315 MN:699/736 MV:390/554]

<29101gold 1879cps 3hour>

You scan all around.

You scan north.

You scan east.

*** Range 4 (east) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

*** Range 5 (east) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan south.

You scan west.

*** Range 1 (west) ***

(Charmed) A zombie is here, fighting YOU!

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

You scan up.

You scan down.

[HP:892/1315 MN:699/736 MV:390/554]

<29101gold 1879cps 3hour>

The Western Eridani is [WARMASTER] controlled.  Players near you:

  Faerbarum                        The Eridani River

[HP:892/1315 MN:699/736 MV:390/554]

<29101gold 1879cps 3hour>

e

e

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

An army Staging Camp has been built here.

A cave bear floats in.

[HP:892/1315 MN:699/736 MV:388/554]

<29101gold 1879cps 3hour>

e

e

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  To the

east you can clearly make out the city walls of Val Miran, straining your

eyes you can just make out the sentinel on the southwestern Watchtower.  

[Exits: east west]

A cave bear floats in.

[HP:892/1315 MN:699/736 MV:386/554]

<29101gold 1879cps 3hour>

e

murder puer

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest is thickening here, embracing the banks of the river.  The

chirping of colorful birds and the chatting of squirrels in the treetops

replace the noise of the city.  To the east loom the city walls of Val Miran

while to the west the forest becomes a true jungle.  

[Exits: east west]

A cave bear floats in.

[HP:892/1315 MN:699/736 MV:384/554]

<29101gold 1879cps 3hour>

sca

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  As you pass by the southwestern Watchtower you

can see high smooth walls barring the river's banks to the east while the

forest creeps back to meet the floods to the west.  

[Exits: east west]

A cave bear floats in.

[HP:892/1315 MN:699/736 MV:382/554]

<29101gold 1879cps 3hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

An old man sits in a small dinghy here, fishing refuse out of the river.

A cave bear floats in.

Your poison scratches you.

[HP:891/1315 MN:699/736 MV:380/554]

<29101gold 1879cps 3hour>

They aren't here.

[HP:891/1315 MN:699/736 MV:380/554]

<29101gold 1879cps 3hour>

e

You scan all around.

You scan north.

You scan east.

*** Range 3 (east) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

You scan south.

You scan west.

*** Range 5 (west) ***

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

*** Range 6 (west) ***

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

You scan up.

You scan down.

[HP:891/1315 MN:699/736 MV:380/554]

<29101gold 1879cps 3hour>

e

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

A cave bear floats in.

[HP:891/1315 MN:699/736 MV:378/554]

<29101gold 1879cps 3hour>

e

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or climb the staircase leading up to

the suspension bridge visible to the east.  

[Exits: east west]

A cave bear floats in.

[HP:891/1315 MN:699/736 MV:376/554]

<29101gold 1879cps 3hour>

e

crit brain puer

Beneath the Suspension Bridge

  The legs of the two stone sentinels supporting the bridge above you

spread wide to each bank of the Eridani here, a staircase leading up carved

into the northern leg of each leads up and onto the bridge.  The river flows

quickly here, its current creating large eddies where it passes between the

feet of the statues.  

[Exits: east west up]

A cave bear floats in.

[HP:891/1315 MN:699/736 MV:374/554]

<29101gold 1879cps 3hour>

sca

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or climb the staircase leading up to

the suspension bridge visible to the west of your position.  

[Exits: east west]

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

A cave bear floats in.

[HP:891/1315 MN:699/736 MV:372/554]

<29101gold 1879cps 3hour>

They aren't here.

Your poison scratches you.

[HP:890/1315 MN:699/736 MV:372/554]

<29101gold 1879cps 3hour>

You scan all around.

You scan north.

You scan east.

*** Range 1 (east) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

You scan south.

You scan west.

*** Range 4 (west) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan up.

You scan down.

[HP:890/1315 MN:699/736 MV:372/554]

<29101gold 1879cps 3hour>

e

e

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:890/1315 MN:699/736 MV:370/554]

<29101gold 1879cps 3hour>

crit brain puer

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

A cave bear floats in.

[HP:890/1315 MN:699/736 MV:368/554]

<29101gold 1879cps 3hour>

They aren't here.

[HP:890/1315 MN:699/736 MV:368/554]

<29101gold 1879cps 3hour>

e

e

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

A cave bear floats in.

[HP:890/1315 MN:699/736 MV:366/554]

<29101gold 1879cps 3hour>

crit brain puer

Your poison scratches you.

[HP:889/1315 MN:699/736 MV:366/554]

<29101gold 1879cps 3hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The forest retreats to the south as you enter

the city proper.  You steer your vessel as far south as possible as you

float by the Watchtower, glaring up at the sentinel.  

[Exits: east west]

A cave bear floats in.

[HP:889/1315 MN:699/736 MV:364/554]

<29101gold 1879cps 3hour>

They aren't here.

[HP:889/1315 MN:699/736 MV:364/554]

<29101gold 1879cps 3hour>

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:889/1315 MN:699/736 MV:362/554]

<29101gold 1879cps 3hour>

crit brain puer

They aren't here.

[HP:889/1315 MN:699/736 MV:362/554]

<29101gold 1879cps 3hour>

sca

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 3 (west) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

You scan up.

You scan down.

[HP:889/1315 MN:699/736 MV:362/554]

<29101gold 1879cps 3hour>

e

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The forest retreats to the south as you enter

the city proper.  You steer your vessel as far south as possible as you

float by the Watchtower, glaring up at the sentinel.  

[Exits: east west]

A cave bear floats in.

[HP:889/1315 MN:699/736 MV:360/554]

<29101gold 1879cps 3hour>

w

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

Your poison scratches you.

[HP:888/1315 MN:699/736 MV:358/554]

<29101gold 1879cps 3hour>

w

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:888/1315 MN:699/736 MV:356/554]

<29101gold 1879cps 3hour>

crit brain puer

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or find the base of the suspension

bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:888/1315 MN:699/736 MV:354/554]

<29101gold 1879cps 3hour>

sca

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south, high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current, or climb the staircase leading up to

the suspension bridge visible to the west of your position.  

[Exits: east west]

A cave bear floats in.

[HP:888/1315 MN:699/736 MV:352/554]

<29101gold 1879cps 3hour>

whe

They aren't here.

[HP:888/1315 MN:699/736 MV:352/554]

<29101gold 1879cps 3hour>

w

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 3 (west) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

*** Range 4 (west) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan up.

You scan down.

[HP:888/1315 MN:699/736 MV:352/554]

<29101gold 1879cps 3hour>

sca

ValMiran is [TRIBUNAL] controlled.  Players near you:

  Gindrug                              The Plains of Zrgdl'ght

  Puerilaug     (WANTED)               Nearing Val Miran

  Faerbarum                            Nearing Val Miran

[HP:888/1315 MN:699/736 MV:352/554]

<29101gold 1879cps 3hour>

Beneath the Suspension Bridge

  The legs of the two stone sentinels supporting the bridge above you

spread wide to each bank of the Eridani here, a staircase leading up carved

into the northern leg of each leads up and onto the bridge.  The river flows

quickly here, its current creating large eddies where it passes between the

feet of the statues.  

[Exits: east west up]

A cave bear floats in.

[HP:888/1315 MN:699/736 MV:350/554]

<29101gold 1879cps 3hour>

w

Your poison scratches you.

The night is about to end.

You are no longer protected by the elements of nature.

You lose your battlefocus.

[HP:890/1315 MN:736/736 MV:356/554]

<29101gold 1880cps 4hour>

w

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 3 (west) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan up.

*** Range 1 (up) ***

(Charmed) (White Aura) A mummy shambles around with its master.

You scan down.

[HP:890/1315 MN:736/736 MV:356/554]

<29101gold 1880cps 4hour>

sca

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or climb the staircase leading up to

the suspension bridge visible to the east.  

[Exits: east west]

A cave bear floats in.

[HP:890/1315 MN:736/736 MV:354/554]

<29101gold 1880cps 4hour>

crit brain puer

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

A cave bear floats in.

[HP:890/1315 MN:736/736 MV:352/554]

<29101gold 1880cps 4hour>

w

w

You scan all around.

You scan north.

You scan east.

You scan south.

You scan west.

*** Range 1 (west) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

*** Range 2 (west) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

*** Range 6 (west) ***

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

You scan up.

You scan down.

[HP:890/1315 MN:736/736 MV:352/554]

<29101gold 1880cps 4hour>

crit brain puer

They aren't here.

[HP:890/1315 MN:736/736 MV:352/554]

<29101gold 1880cps 4hour>

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  The river is still very wide here.  To your

north and south high walls block your view, the surface smoothed and

polished to discourage any who would lay siege to the city.  Scaling those

slick walls is out of the question, so your only options are to float

downriver, row up against the current or find the base of the suspension

bridge.  

[Exits: east west]

An old man sits in a small dinghy here, fishing refuse out of the river.

A cave bear floats in.

[HP:890/1315 MN:736/736 MV:350/554]

<29101gold 1880cps 4hour>

w

Nearing Val Miran

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  As you pass by the southwestern Watchtower you

can see high smooth walls barring the river's banks to the east while the

forest creeps back to meet the floods to the west.  

[Exits: east west]

A cave bear floats in.

[HP:890/1315 MN:736/736 MV:348/554]

<29101gold 1880cps 4hour>

crit brain puer

w

They aren't here.

Your poison scratches you.

[HP:889/1315 MN:736/736 MV:348/554]

<29101gold 1880cps 4hour>

crit brain puer

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest is thickening here, embracing the banks of the river.  The

chirping of colorful birds and the chatting of squirrels in the treetops

replace the noise of the city.  To the east loom the city walls of Val Miran

while to the west the forest becomes a true jungle.  

[Exits: east west]

A cave bear floats in.

[HP:889/1315 MN:736/736 MV:346/554]

<29101gold 1880cps 4hour>

sca

They aren't here.

[HP:889/1315 MN:736/736 MV:346/554]

<29101gold 1880cps 4hour>

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  To the

east you can clearly make out the city walls of Val Miran, straining your

eyes you can just make out the sentinel on the southwestern Watchtower.  

[Exits: east west]

A cave bear floats in.

[HP:889/1315 MN:736/736 MV:344/554]

<29101gold 1880cps 4hour>

They aren't here.

[HP:889/1315 MN:736/736 MV:344/554]

<29101gold 1880cps 4hour>

You scan all around.

You scan north.

You scan east.

*** Range 3 (east) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan south.

You scan west.

*** Range 1 (west) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

*** Range 2 (west) ***

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

*** Range 3 (west) ***

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

You scan up.

You scan down.

[HP:889/1315 MN:736/736 MV:344/554]

<29101gold 1880cps 4hour>

sca

You scan all around.

You scan north.

You scan east.

*** Range 3 (east) ***

An old man sits in a small dinghy here, fishing refuse out of the river.

You scan south.

You scan west.

*** Range 2 (west) ***

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

*** Range 3 (west) ***

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

You scan up.

You scan down.

[HP:889/1315 MN:736/736 MV:344/554]

<29101gold 1880cps 4hour>

w

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

An army Staging Camp has been built here.

A cave bear floats in.

[HP:889/1315 MN:736/736 MV:342/554]

<29101gold 1880cps 4hour>

crit brain puer

w

They aren't here.

Your poison scratches you.

[HP:888/1315 MN:736/736 MV:342/554]

<29101gold 1880cps 4hour>

crit brain puer

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  On the

eastern horizon the city walls of Val Miran come into view.  

[Exits: east west]

A cave bear floats in.

[HP:888/1315 MN:736/736 MV:340/554]

<29101gold 1880cps 4hour>

w

They aren't here.

[HP:888/1315 MN:736/736 MV:340/554]

<29101gold 1880cps 4hour>

w

The Eridani River

  You are floating on the mighty Eridani River with the current trying to

tear your vessel westward.  Tidal flows cause your raft to sway and surge. 

The forest looms all around you, the trees reaching out with their branches

over the water's surface.  The river gets wider and winds its way deeper

into the forest at a very swift rate.  The chirping of colorful birds and

the chatting of squirrels in the treetops accompany your journey.  Far to

the east you see smoke, perhaps cooking fires or a smithy.  

[Exits: east south (down)]

(Charmed) (White Aura) A stone golem stands here to do his master's bidding.

(WANTED) (White Aura) Puerilaug the Living Nightmare, Master of the Hunt is here.

(Charmed) A zombie, covered in rotted skin, stands here with its master.

(Charmed) (White Aura) A flesh golem stands here to do his master's bidding.

(Charmed) A dirty, old skeleton stands here with its master.

A cave bear floats in.

[HP:888/1315 MN:736/736 MV:338/554]

<29101gold 1880cps 4hour>

crit brain puer

Puerilaug utters the words, 'hzrzsafh'.

Puerilaug is no longer paralyzed.

Alas, you cannot go that way.

[HP:888/1315 MN:736/736 MV:338/554]

<29101gold 1880cps 4hour>

You wound Puerilaug's brain.

Puerilaug has been paralyzed!

Your critical strike mauls Puerilaug.

Puerilaug looks pretty hurt. 

Faerbarum: [67][===|===|===|---]

[HP:888/1315 MN:726/736 MV:338/554]

<29101gold 1880cps 4hour>

Puerilaug's scratching nails miss you.

Puerilaug's form blurs with speed!

Sharp pain explodes in your torso!

Puerilaug's strike wounds you.

You dodge A zombie's attack.

You block A zombie's attack with your weapon.

You block A zombie's attack with your weapon.

You parry a stone golem's attack.

You parry a flesh golem's attack.

You block A skeleton's attack with your weapon.

A skeleton's cleave hits you.

You block A skeleton's attack with your weapon.

A skeleton's cleave injures you.

Your poison scratches you.

Puerilaug parries your attack.

Puerilaug parries your attack.

Your bladed onslaught devastates Puerilaug!

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite scratches Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath decimates Puerilaug!

Puerilaug's flesh is seared by the flaming 'Hell's Fury' the Polearm of Entropy adorned with a

glowing ember.

Your flaming bite grazes Puerilaug.

'Hell's Fury' the Polearm of Entropy adorned with a glowing ember digs into Puerilaug's body.

Your wrath mauls Puerilaug.

Puerilaug is in awful condition. 

Faerbarum: [63][===|===|==-|---]

[HP:840/1315 MN:726/736 MV:338/554]

<29101gold 1880cps 4hour>

A cave bear's slash misses Puerilaug.

A cave bear's slash injures Puerilaug.

Puerilaug's scratching nails miss you.

You parry Puerilaug's attack.

You feel Hands of the Healer drawing your life away.

Puerilaug's life drain scratches you.

You block A zombie's attack with your weapon.

You block A zombie's attack with your weapon.

A stone golem's pierce hits you.

You parry a flesh golem's attack.

You dodge A skeleton's attack.

You dodge A skeleton's attack.

A skeleton's cleave injures you.

You parry A skeleton's attack.

Your poison scratches you.

Your bladed onslaught devastates Puerilaug!

Your bladed onslaught decimates Puerilaug!

Your bladed onslaught devastates Puerilaug!

At the last moment you halt your deathblow.

A zombie slowly disappears.

A stone golem slowly disappears.

A flesh golem slowly disappears.

A skeleton slowly disappears.

[HP:810/1315 MN:726/736 MV:338/554]

<29101gold 1880cps 4hour>

l puer

A bawl in the smoke, a rustling of leaves, and suddenly you're met with a

fearsome creature of blood and head.  It stands a staggering six food nine

inches in height.  Its dark skinned face oozes a mysterious liquid leaving a

peutrid smell of death in its wake hostile to the nostrils of most.  

Two paralyzing eyes stare off into the distance with perpetual tension. 

Bones seem to pertrude from his skull branching off into all different

directions almost as if the creature has been mangled some how.  A third eye

becomes visible as it opens its mouth slightly creating a sound of

unfahomable agony.  

Its rugged head sits atop a hard, skeletal body.  Shadowy curls coil around

its torso, but while you inspect this being it to takes notice of you.  As

it treads forward slightly four mangled intertwined legs hang limply from

its wicked looking body.  A set of dragonbone wings pertrude from its

shoulder blades allowing the creature to hover a few inches off the ground. 

Its thick skin and mangled bones seem to be all this creature needs in the

ways of armor.  Though it does conceal himself with a black hooded cape.  An

aura of pure darkness and evil seem to be hovering around this being.  

He has unlocked many secrets of the world.

Puerilaug is in awful condition.

Puerilaug is using:

       (Glowing) (Humming) the Ethereal Radiance

      a ring of moral ambiguity

      a wedding ring

    (Glowing) a steel coif adorned with a muddy bauble

    (Glowing) (Humming) a necklace of etched souls

        (Glowing) a double plated helm

         a jadeite stud

       (Glowing) (Humming) some Horrific Refracted Skin

        a silksteel arm harness adorned with a muddy bauble

       some black silk evening gloves

        an Ogre chainskirt

     the Fleshworks

    a back brace

   (Glowing) a glass bracelet adorned with a demon tongue

   a green scale bracer

             (Glowing) (Humming) Hands of the Healer

                (Glowing) a slab of starstone

        the mask of revelations

  (Glowing) a winged water dragon