- The Eastern Road is [KNIGHT] controlled. Players near you:
- Meliael A Small Clearing
- <1085/1085hp 933/1061m 236/2607>[0]>[Exits: N E W]> eq
- a
- Meliael is using: (Looking good gear wise)
- (Magical) (Glowing) (Humming) the Ethereal Radiance
- (Glowing) a Ring of Accuracy
- (Glowing) a Ring of Accuracy
- (Red Aura) (Magical) (Glowing) (Humming) a scarab of death
- (Glowing) (Humming) a necklace of woven leaves
- (Magical) the dead star circlet
- (Glowing) an amber earring
- (Magical) (Glowing) (Humming) a set of titanium fullplate
- (Magical) a silksteel arm harness
- (Invis) (Magical) (Humming) flaming gauntlets
- (Magical) (Humming) the Crabshell leggings
- (Magical) the Boots of Stomping
- (Red Aura) (Magical) a monstrous stone slab adorned with an emblem of Gear
- (Humming) a Nimbus of Power
- (Magical) (Glowing) a segmented belt of crimson scales
- (Magical) a Vargo family heirloom
- (Magical) a Vargo family heirloom
- (Golden Aura) (Magical) (Glowing) (Humming) Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal
- (Glowing) the dragonbone facemask
- (Glowing) (Humming) the Mara'deth Kier
- nothing.
- a<1085/1085hp 933/1061m 236/2607>[0]>[Exits: N E W]> ff
- Affects:
- 5 11 13 11 7 6 5 6 - (I miss counted my spells earlier, 21. I was missing some minor things.)
- IRO PYR BLK MIR TC FAL SUB BAR DEF
- Spell: dragon blood : modifies ac by -54 for 12 hours
- Spell: dragon-spit : for 13 hours
- Spell: giant strength : modifies str by 5 for 51 hours
- Spell: enlarge : modifies damroll by 3 for 1 hours
- : modifies str by 2 for 1 hours
- : modifies con by 2 for 1 hours
- : modifies size by 1 for 1 hours
- Spell: detect aura : for 39 hours
- : for 39 hours
- : for 39 hours
- : for 39 hours
- Spell: metabolic-boost: modifies dex by 4 for 2 hours
- Spell: shadow door : for 36 hours
- Spell: elemental call : for 8 hours
- Spell: invisibility : for 46 hours
- Spell: photon wall : for 4 hours
- Spell: flesh armor : modifies ac by -52 for 7 hours
- Spell: graft weapon : for 3 hours
- Spell: stone skin : modifies ac by -40 for 13 hours
- <1085/1085hp 933/1061m 236/2607>[0]>[Exits: N E W]> #TICK-10
- def
- You feel at ease as Gaia's presence fills you.
- <1085/1085hp 903/1061m 236/2601>[0]>[Exits: N E W]>
- A large nightmare flies in.
- A huge scaled behemoth flies in.
- An umber hulk flies in.
- A stone golem flies in.
- A black dragon flies in.
- <1085/1085hp 903/1061m 236/2601>[0]>[Exits: N E W]>
- You can't yell.
- You fade into existence.
- Skree's fury misses you. (This is -710 ac, my caster friends. This is how you beat Frenzy, or at least ruin its effectiveness. )
- Skree has a few scratches.
- Meliael: [===|===|===|===]
- <1085/1085hp 903/1061m 236/2601>[0]>[Exits: N E W]> dm
- You spit acid at Skree.
- Your blast of acid decimates Skree!
- An umber hulk jumps in front of Skree!
- An illusion of Hans Van Kleef's steam LACERATES Skree!
- An umber hulk jumps in front of Skree!
- Skree's poison scratches him.
- 'Mahn-Tor's Rage''s sting decimates you!
- You blink out before Skree's attack.
- Skree's pierce injures you.
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You feel the Flail of Agony adorned with a glowing ember drawing your life away.
- Skree's life drain scratches you.
- The Flail of Agony adorned with a glowing ember sears your flesh with flames.
- Skree's flaming bite grazes you.
- You blink out before a black dragon's attack.
- You parry a stone golem's attack.
- An umber hulk's crush hits you.
- You parry an umber hulk's attack.
- An umber hulk's crush misses you.
- A huge scaled behemoth's draining horn injures you.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- You parry a large nightmare's attack.
- You blink out before a large nightmare's attack.
- You parry a large nightmare's attack.
- A large nightmare's claw grazes you.
- You blink out before a large nightmare's attack.
- A large nightmare's claw grazes you.
- You parry a large nightmare's attack.
- <<<-YOU LOST 184 HITPOINTS->>> (Ouch! 16% of my hp. That is pretty intense considering I was using call elements to weaken the pet damage.)
- A large nightmare tries to disarm your shield, but fails.
- A huge scaled behemoth's draining horn injures you.
- A huge scaled behemoth's draining horn injures you.
- An umber hulk's crush grazes you.
- You parry an umber hulk's attack.
- You parry a stone golem's attack.
- You blink out before a black dragon's attack.
- Skree has a few scratches.
- Meliael: [===|===|===|=--]
- <906/1085hp 960/1061m 265/2602>[1]>[Exits: N E W]> Your mind strains to recall the details of the spell.
- You failed. (Either he was lucky, or has upped his saves. Either way this was not good.)
- Spell failed.
- The white aura around a stone golem fades.
- A stone golem slowly floats to the ground.
- Ok.
- The white aura around an umber hulk fades.
- An umber hulk slowly floats to the ground.
- Ok.
- The white aura around a huge scaled behemoth fades.
- A huge scaled behemoth slowly floats to the ground.
- Ok.
- The white aura around a large nightmare fades.
- A large nightmare slowly floats to the ground.
- Ok.
- Skree has a few scratches.
- Meliael: [===|===|===|=--]
- <906/1085hp 908/1061m 265/2602>[1]>[Exits: N E W]> leash
- <<<-YOU LOST 52 HITPOINTS->>>
- A bolt of black lightning cracks out of a huge scaled behemoth's horn at you!
- An illusion of Hans Van Kleef's steam DISMEMBERS Skree!
- Skree parries your attack.
- Skree dual parries your attack.
- Skree parries your attack.
- Skree dual parries your attack.
- Skree dual parries your attack.
- The Nimbus of Power hums with an inner energy.
- You feel better.
- Skree's poison scratches him.
- Skree's pain decimates you!
- Skree's pierce misses you.
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You blink out before a large nightmare's attack.
- A large nightmare's claw grazes you.
- You parry a large nightmare's attack.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- You parry a huge scaled behemoth's attack.
- You parry an umber hulk's attack.
- An umber hulk's crush misses you.
- You parry a stone golem's attack.
- You parry a black dragon's attack.
- <(75% to 90%)> Skree has some small wounds and bruises.
- Meliael: [===|===|===|=--]
- <854/1085hp 908/1061m 265/2602>[1]>[Exits: N E W]>
- Skree says 'OH NO!' (I wonder why we have time to send says mid fight, isn't this practice reserved for facerolls, lol)
- <(75% to 90%)> Skree has some small wounds and bruises.
- Meliael: [===|===|===|=--]
- <854/1085hp 908/1061m 265/2602>[1]>[Exits: N E W]> A glowing blue collar appears around Skree's neck.
- Skree lights some dark black leaves and smokes it. (weird decision, wasted a round giving me a free mind blast)
- <(75% to 90%)> Skree has some small wounds and bruises.
- Meliael: [===|===|===|=--]
- <854/1085hp 833/1061m 265/2602>[1]>[Exits: N E W]> bla<<<-YOU LOST 175 HITPOINTS->>> (Another 16%, ouch ouch, I cant imagine how much he hurts without the protections and AC I so desperately maintain)
- bla
- An umber hulk jumps in front of Skree!
- An umber hulk jumps in front of Skree!
- An umber hulk jumps in front of Skree!
- Skree's poison scratches him.
- 'Mahn-Tor's Rage''s sting mauls you.
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain decimates you!
- Skree's pierce wounds you.
- Skree's pain mauls you.
- Skree's pierce wounds you.
- A large nightmare's claw grazes you.
- A large nightmare's claw misses you.
- A large nightmare's claw grazes you.
- A large nightmare's claw grazes you.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- You parry a huge scaled behemoth's attack.
- You parry an umber hulk's attack.
- An umber hulk's crush hits you.
- You parry a stone golem's attack.
- A black dragon's poisoned bite misses you.
- <(75% to 90%)> Skree has some small wounds and bruises.
- Meliael: [===|===|==-|---]
- <679/1085hp 833/1061m 265/2602>[1]>[Exits: N E W]> blast
- Skree's fury misses you.
- <(75% to 90%)> Skree has some small wounds and bruises.
- Meliael: [===|===|==-|---]
- <679/1085hp 833/1061m 265/2602>[1]>[Exits: N E W]> Your mind strains to recall the details of the spell.
- Your mind blast MANGLES Skree!
- <(75% to 90%)> Skree has some small wounds and bruises.
- Meliael: [===|===|==-|---]
- <679/1085hp 769/1061m 265/2602>[1]>[Exits: N E W]>
- An illusion of Hans Van Kleef's steam DISMEMBERS Skree!
- An illusion of Hans Van Kleef falls flat on his face.
- An illusion of Hans Van Kleef's bash misses Skree.
- You spit acid at Skree.
- Your blast of acid devastates Skree!
- Skree dual parries your attack.
- Your divine power decimates Skree!
- Your divine power mauls Skree.
- Skree dual parries your attack.
- Skree dodges your attack.
- Skree's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite injures Skree.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into Skree's body.
- Your wrath hits Skree.
- Skree's poison scratches him.
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You blink out before a large nightmare's attack.
- A large nightmare's claw grazes you.
- A large nightmare's claw misses you.
- A large nightmare's claw grazes you.
- You blink out before a huge scaled behemoth's attack.
- A huge scaled behemoth's draining horn injures you.
- A huge scaled behemoth's draining horn injures you.
- An umber hulk's crush grazes you.
- <<<-YOU LOST 144 HITPOINTS->>>
- You blink out before an umber hulk's attack.
- An umber hulk tries to disarm your shield, but fails.
- You parry a stone golem's attack.
- You blink out before a black dragon's attack.
- A black dragon rears and breathes a cloud of poisonous fumes!
- <(50% to 75%)> Skree has quite a few wounds.
- Meliael: [===|===|---|---]
- <535/1085hp 769/1061m 265/2602>[1]>[Exits: N E W]> blas#TICK+10 (My client started beeping here, I recommend it if you make a var to toggle it on and off, when I hit 50% my client gets mad at me. )
- blast
- Your mind strains to recall the details of the spell.
- Your mind blast MANGLES Skree!
- <(50% to 75%)> Skree has quite a few wounds.
- Meliael: [===|===|---|---]
- <535/1085hp 705/1061m 265/2602>[1]>[Exits: N E W]>
- An illusion of Hans Van Kleef's steam DISMEMBERS Skree!
- An illusion of Hans Van Kleef's steam DISMEMBERS Skree!
- An umber hulk jumps in front of Skree!
- An umber hulk jumps in front of Skree!
- Skree's poison scratches him.
- 'Mahn-Tor's Rage''s sting decimates you!
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You blink out before Skree's attack.
- Skree's pain decimates you!
- You feel the Flail of Agony adorned with a glowing ember drawing your life away.
- Skree's life drain scratches you.
- The Flail of Agony adorned with a glowing ember sears your flesh with flames.
- Skree's flaming bite grazes you.
- A large nightmare's claw grazes you.
- You blink out before a large nightmare's attack.
- You parry a large nightmare's attack.
- A large nightmare's claw grazes you.
- A large nightmare gets a wild look in its eyes.
- You parry a huge scaled behemoth's attack.
- A huge scaled behemoth's draining horn injures you.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- An umber hulk's crush hits you.
- An umber hulk's crush hits you.
- You parry a stone golem's attack.
- You blink out before a black dragon's attack.
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- <<<-YOU LOST 168 HITPOINTS->>>
- Meliael: [===|=--|---|---]
- <367/1085hp 705/1061m 265/2602>[1]>[Exits: N E W]> bla<<<-YOU LOST 3 HITPOINTS->>>
- bla
- Skree kicks dirt in your eyes!
- Skree's kicked dirt scratches you.
- You can't see a thing! (not a good thing. Though manageable. )
- Meliael: [===|=--|---|---]
- <364/1085hp 705/1061m 265/2602>[1]>[Exits: --- ]> blas
- A bolt of black lightning cracks out of someone's horn at you!
- Someone bites you!
- You feel momentarily ill, but it passes.
- Meliael: [===|=--|---|---]
- <364/1085hp 705/1061m 265/2602>[1]>[Exits: --- ]> blast (This was bold, I am at 33% here, so two good rounds from death...and I spent one of them)
- Your mind strains to recall the details of the spell.
- Your mind blast MANGLES someone!
- Meliael: [===|=--|---|---]
- <364/1085hp 641/1061m 265/2602>[1]>[Exits: --- ]> <<<-YOU LOST 96 HITPOINTS->>> (a solid one, I was regretting my mind blast. )
- You spit acid at someone.
- Your blast of acid grazes someone.
- Someone jumps in front of someone!
- Someone jumps in front of someone!
- Someone's poison scratches him.
- Someone's pain mauls you.
- You blink out before someone's attack.
- Someone's pain devastates you!
- Someone's pierce injures you.
- You blink out before someone's attack.
- You feel something drawing your life away.
- Someone's life drain scratches you.
- Something sears your flesh with flames.
- Someone's flaming bite grazes you.
- A Gruesome Mask comes to life, twisting into a look of pure evil and terror!
- You feel scared for a second.
- You blink out before someone's attack.
- You blink out before someone's attack.
- Someone's claw grazes you.
- You parry someone's attack.
- You blink out before someone's attack.
- You blink out before someone's attack.
- Someone's draining horn injures you.
- You sure are BLEEDING!
- You blink out before someone's attack.
- You blink out before someone's attack.
- Someone's pierce misses you.
- Luckily your feet aren't on the ground.
- You blink out before someone's attack.
- Meliael: [===|---|---|---]
- <268/1085hp 641/1061m 265/2602>[1]>[Exits: --- ]> flee
- You flee from combat!
- You can't see a thing!
- You fade out of existence.
- <268/1085hp 641/1061m 263/2602>[1]>[Exits: --- ]> n
- You can't see a thing!
- <268/1085hp 641/1061m 261/2602>[1]>[Exits: --- ]> w
- w
- You can't see a thing!
- <268/1085hp 641/1061m 259/2602>[1]>[Exits: --- ]> w
- #TICK-10
- You can't see a thing!
- <268/1085hp 641/1061m 257/2602>[1]>[Exits: --- ]> c wish (This is when he was untangling from the pets fighting and herbing. Here i am at 24% hp well within 2 round. )
- Your mind strains to recall the details of the spell.
- A ring of blue flames erupts around you.
- A voice says 'I await your wish someone.'
- Use the "wish" command to complete your wish.
- <268/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> wish healing (Spammed this, no option. Hes not slow, he will catch me on a run while blind. )
- Someone rides in.
- Someone walks in.
- Someone walks in.
- Someone walks in.
- Someone walks in.
- Someone flies in.
- <268/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> se<<<-YOU LOST 117 HITPOINTS->>>
- You can't yell.
- You fade into existence.
- Something's sting decimates you!
- You sure are BLEEDING!
- You blink out before someone's attack.
- Someone's pierce injures you.
- You sure are BLEEDING!
- Someone's pain decimates you!
- You sure are BLEEDING!
- Someone's pierce injures you.
- You sure are BLEEDING! (sooo much blooooddddd)
- Someone's pain decimates you!
- You sure are BLEEDING!
- You feel something drawing your life away.
- Someone's life drain scratches you.
- You sure are BLEEDING!
- Something sears your flesh with flames.
- Someone's flaming bite scratches you.
- You sure are BLEEDING!
- Meliael: [==-|---|---|---]
- <151/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> setst<<<-YOU GAINED -466 HITPOINTS->>> (I was at 13% here, any of his previous rounds except for maybe one was a one shot. This was close)
- The magical flames roar with power as you wish for healing.
- Some of your wounds disappear.
- Meliael: [===|===|=--|---]
- <617/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> set<<<-YOU GAINED -6 HITPOINTS->>> (Back up to 56%, this spell used to take you to 85% by default. note the nerf. )
- You rub the dirt out of your eyes.
- The world seems to grow larger as you regain normal size.
- Skree breaks through the molecular leash. ( @Erelei he was leashed, I had fled, but the message still came at the tic. Was he held to me still even though I had ran? I would think me fleeing should trigger a break.)
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|=--|---]
- <623/1085hp 518/1061m 286/2602>[2]>[Exits: N E]>
- Skree parries your attack.
- Your divine power mauls Skree.
- Skree dodges your attack.
- Skree dodges your attack.
- Your divine power mauls Skree.
- The Nimbus of Power hums with an inner energy.
- You feel better.
- Skree's poison scratches him.
- Skree's pain decimates you!
- Skree's pierce injures you.
- You blink out before Skree's attack.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You blink out before a black dragon's attack.
- You parry a stone golem's attack.
- An umber hulk's crush misses you.
- An umber hulk's crush hits you.
- You blink out before a huge scaled behemoth's attack.
- A huge scaled behemoth's draining horn injures you.
- You blink out before a huge scaled behemoth's attack.
- A large nightmare's claw grazes you.
- A large nightmare's claw grazes you.
- A large nightmare's claw grazes you.
- You blink out before a large nightmare's attack.
- A large nightmare disarms your shield and it falls to the ground!
- You blink out before a large nightmare's attack.
- You blink out before a large nightmare's attack.
- You blink out before a large nightmare's attack.
- You blink out before a large nightmare's attack.
- A huge scaled behemoth's draining horn hits you.
- A huge scaled behemoth's draining horn injures you.
- You blink out before a huge scaled behemoth's attack.
- <<<-YOU LOST 115 HITPOINTS->>>
- You blink out before an umber hulk's attack.
- You blink out before an umber hulk's attack.
- You blink out before a stone golem's attack.
- Luckily your feet aren't on the ground.
- You blink out before a black dragon's attack.
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|---|---]
- <508/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> fl#TICK!!!
- flee
- Skree's fury misses you. (after he missed the others, I am surprised he tried here while at 30% to 50% )
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|---|---]
- <508/1085hp 518/1061m 286/2602>[2]>[Exits: N E]>
- Skree parries your attack.
- Skree dodges your attack.
- Skree parries your attack.
- Your divine power wounds Skree.
- Skree dodges your attack.
- Skree's poison scratches him.
- 'Mahn-Tor's Rage''s sting devastates you!
- Skree's pain mauls you.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You blink out before Skree's attack.
- Skree's pain wounds you.
- Skree's pierce misses you.
- You feel the Flail of Agony adorned with a glowing ember drawing your life away.
- Skree's life drain scratches you.
- The Flail of Agony adorned with a glowing ember sears your flesh with flames.
- Skree's flaming bite grazes you.
- A Gruesome Mask comes to life, twisting into a look of pure evil and terror!
- You feel scared for a second.
- A large nightmare's claw grazes you.
- You blink out before a large nightmare's attack.
- You blink out before a large nightmare's attack.
- You parry a large nightmare's attack.
- You blink out before a huge scaled behemoth's attack.
- A huge scaled behemoth's draining horn injures you.
- You blink out before an umber hulk's attack.
- You blink out before a stone golem's attack.
- A black dragon's poisoned bite grazes you.
- A black dragon rears and breathes a cloud of poisonous fumes!
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- <<<-YOU LOST 144 HITPOINTS->>>
- Meliael: [===|=--|---|---]
- <364/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> You wear a monstrous stone slab adorned with an emblem of Gear as a shield.
- <(30% to 50%)> Skree has some big nasty wounds and scratches. (Hes right where I need him to be hp wise, time to pull the ace.)
- Meliael: [===|=--|---|---]
- <364/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> You flee from combat!
- A Dirt Path
- As you walk among the stately oaks of this grove and under the star-
- filled sky, you feel at peace and in harmony with this beautiful forest. If
- only the rest of the lands were so tranquil. This narrow trail cuts through
- the grove into denser surrounds. The trees here are somewhat withered, and
- desicated, but no less full of life as the rest of the grove.
- [Exits: east west]
- You fade out of existence.
- <364/1085hp 518/1061m 284/2602>[2]>[Exits: E W]> e
- s
- A quiet path
- The forest of Elderwood spreads out majestically before you. Spruce
- hemlock, fir, berry bushes, sword ferns and of course the mysterious
- elderwood trees create a multiple canopied understory that towers over you.
- Light sprinkles through the canopy, dancing here and there with the gentle
- sway of the wind. Moss softens your footfalls and enhances the peaceful
- tranquility of this ancient place.
- [Exits: north south west]
- <364/1085hp 518/1061m 282/2602>[2]>[Exits: N S W]> Entrance to Elderwood
- The forest of Elderwood spreads out majestically before you. Spruce
- hemlock, fir, berry bushes, sword ferns and of course the mysterious
- elderwood trees create a multiple canopied understory that towers over you.
- Light sprinkles through the canopy, dancing here and there with the gentle
- sway of the wind. Moss softens your footfalls and enhances the peaceful
- tranquility of this ancient place.
- [Exits: north south]
- <364/1085hp 518/1061m 280/2602>[2]>[Exits: N S]> s
- A Small Clearing
- You find yourself in a small clearing in the woods. The trees are even
- more sparse here and you can clearly make out the foothills of the Dragon's
- Teeth and, even beyond that, the snow capped peaks of the mountains.
- North of you large oaks arch over to meet each other forming the entrance to
- a wide grove.
- [Exits: north east west]
- A mighty Fortress looms over the area.
- <364/1085hp 518/1061m 278/2602>[2]>[Exits: N E W]> e
- e
- Leaving the Woodland
- The woodland begins to dissipate and the ground becomes hillier as you
- find yourself leaving the leafy enclosure. Fields with tall grass sway
- gently in the wind north of you and eastwards the land ascends into the
- lower foothills of the Dragon's Teeth.
- [Exits: east west]
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- (Charmed) (Translucent) A mist of ectoplasm vapor fills the air.
- <364/1085hp 518/1061m 276/2602>[2]>[Exits: E W]> e
- e
- Lower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- A large bloodstain with body parts scattered around it.
- An illusion of Hans Van Kleef walks in.
- Some ectoplasm vapor floats in.
- <364/1085hp 518/1061m 274/2602>[2]>[Exits: N S W]> pet skree (I literally typed and hit enter, he was right on time)
- Skree rides in.
- A large nightmare walks in.
- A huge scaled behemoth walks in.
- An umber hulk walks in.
- A stone golem walks in.
- A black dragon flies in.
- <364/1085hp 518/1061m 274/2602>[2]>[Exits: N S W]>
- Skree yells 'Help someone is attacking me!'
- Skree has been PETRIFIED!!
- <364/1085hp 318/1061m 274/2602>[2]>[Exits: N S W]> look skree;regen (Shot of his gear and an elder skill, he is dressed for offense. Not very much so for me. The missed dispel was luck. )
- Skree is using:
- (Magical) (Glowing) (Humming) the Ancient Banner of Illisidar
- (Red Aura) (Glowing) (Humming) a heavy-black dragonscale ring
- (Glowing) a Ring of Accuracy
- (Glowing) (Humming) a necklace of etched souls
- (Magical) (Glowing) a string with a bunny paw
- (Magical) the Crooked Crown of the Goblin Nation adorned with a dead rat
- (Red Aura) (Magical) (Glowing) earrings of Gasteride
- (Magical) (Glowing) (Humming) a set of titanium fullplate
- pyerite sleeves
- strangler's gloves adorned with an emblem of Gear
- (Magical) (Glowing) (Humming) a Culet of Obsidian Leaves adorned with a muddy bauble
- the Boots of Stomping
- the silent cloak
- a back brace
- (Magical) (Glowing) a glass bracelet adorned with an emblem of Gear
- a Vargo family heirloom
- (Red Aura) the Flail of Agony adorned with a glowing ember
- (Invis) (Magical) the Spear of Craving
- a Gruesome Mask
- 'Mahn-Tor's Rage'
- (85) horn bolts
- You sense following auras:
- Spell: petrify : for 4 hours (have 5 tics, but am at 33%, that is 2 rounds from death still so no time to ego whip and all that, need to heal and reduce his output)
- Spell: herb : for 8 hours
- Spell: drug use : for 59 hours
- Spell: frenzy : modifies ac by 30 for 10 hours
- : modifies damroll by 6 for 10 hours
- : modifies hitroll by 6 for 10 hours
- Spell: poison : for 0 hours
- Spell: sanctuary : for 5 hours (He will have sanc, so again, no screwing around for me)
- Spell: torment bind : modifies hitroll by 7 for 15 hours
- Spell: chaos blade : for 14 hours
- Spell: mounted : for 130 hours
- Spell: shield : modifies ac by -20 for 33 hours
- Spell: warcry : modifies savingspell by -6 for 9 hours
- : modifies damroll by 3 for 9 hours
- : modifies hitroll by 6 for 9 hours
- Spell: barkskin : modifies ac by -75 for 7 hours
- Spell: life-insurance : for 50 hours
- Spell: fly : for 4 hours
- Spell: keen sight : for 0 hours
- Spell: drug addiction : for 440 hours
- <364/1085hp 318/1061m 274/2602>[2]>[Exits: N S W]> You sense your metabolism go haywire!
- <364/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> #TICK-10
- <<<-YOU GAINED -20 HITPOINTS->>>
- You feel a little better.
- <384/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> look <<<-YOU GAINED -21 HITPOINTS->>>
- look
- You feel a little better.
- <405/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> <<<-YOU GAINED -21 HITPOINTS->>>
- You feel a little better.
- <426/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> l
- Lower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- A large bloodstain with body parts scattered around it.
- (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here.
- (Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
- (Charmed) (Red Aura) A massive umber hulk is here.
- (Charmed) (Red Aura) A huge, scaled behemoth paws the ground here.
- (Charmed) (Red Aura) A large nightmare paws at the ground.
- A statue of Skree is here.
- (Charmed) (Translucent) A mist of ectoplasm vapor fills the air.
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- <426/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> kill <<<-YOU GAINED -25 HITPOINTS->>>
- You feel a little better.
- <451/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> kill #TICK!!!
- <<<-YOU GAINED -9 HITPOINTS->>>
- An illusion of Hans Van Kleef seems to slow down.
- Your metabolism slows down.
- Skree looks less sickly.
- <460/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> kill beh<<<-YOU GAINED -25 HITPOINTS->>>
- You feel a little better.
- <485/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> aff
- Affects:
- 2 8 10 8 4 3 2 3 5
- IRO PYR BLK MIR TC FAL SUB BAR DEF
- Spell: regenerate : for 11 hours (one try, all safety nets gone )
- Spell: regenerate-effect: for 2 hours
- Spell: invisibility : for 65 hours
- Spell: wish : for 22 hours (you only got one shot...)
- Spell: dragon blood : modifies ac by -54 for 9 hours
- Spell: dragon-spit : for 10 hours
- Spell: giant strength : modifies str by 5 for 48 hours
- Spell: detect aura : for 36 hours
- : for 36 hours
- : for 36 hours
- : for 36 hours
- Spell: shadow door : for 33 hours
- Spell: elemental call : for 5 hours
- Spell: photon wall : for 1 hours
- Spell: flesh armor : modifies ac by -52 for 4 hours
- Spell: graft weapon : for 0 hours
- Spell: stone skin : modifies ac by -40 for 10 hours
- <485/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> boost<<<-YOU GAINED -25 HITPOINTS->>>
- boost
- You feel a little better.
- <510/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> boost
- Your mind strains to recall the details of the spell.
- Some ectoplasm vapor begins moving more quickly.
- An illusion of Hans Van Kleef begins moving more quickly.
- You feel your metabolism accelerate.
- <510/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> kill beh
- <<<-YOU GAINED -25 HITPOINTS->>>
- You feel a little better.
- <535/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> #TICK+10 (have to do this first before I can even really start debuffing..since any combat debuffs would cause the pets to all assault me)
- A huge scaled behemoth yells 'Help! I'm being attacked by someone!'
- You spit acid at a huge scaled behemoth.
- A huge scaled behemoth starts glowing strangely.
- You fade into existence.
- Your blast of acid LACERATES a huge scaled behemoth!
- Your divine power LACERATES a huge scaled behemoth!
- Your divine power LACERATES a huge scaled behemoth!
- A huge scaled behemoth dodges your attack.
- Your divine power DISMEMBERS a huge scaled behemoth!
- A huge scaled behemoth dodges your attack.
- A huge scaled behemoth's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite scratches a huge scaled behemoth.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a huge scaled behemoth's body.
- Your wrath mauls a huge scaled behemoth.
- <(75% to 90%)> A huge scaled behemoth has some small wounds and bruises.
- Meliael: [===|===|---|---]
- <535/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU GAINED -22 HITPOINTS->>>
- You feel a little better.
- You spit acid at a huge scaled behemoth.
- Your blast of acid decimates a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- Your divine power LACERATES a huge scaled behemoth!
- A huge scaled behemoth dodges your attack.
- Your divine power misses a huge scaled behemoth.
- A huge scaled behemoth yells 'Help! I'm being attacked by some ectoplasm vapor!'
- Some ectoplasm vapor's chill wounds a huge scaled behemoth.
- A huge scaled behemoth yells 'Help! I'm being attacked by An illusion of Hans Van Kleef!'
- Some ectoplasm vapor's chill wounds a huge scaled behemoth.
- Some ectoplasm vapor's chill wounds a huge scaled behemoth.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- Luckily your feet aren't on the ground.
- <(50% to 75%)> A huge scaled behemoth has quite a few wounds.
- Meliael: [===|===|=--|---]
- <557/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]>
- An illusion of Hans Van Kleef's steam DISMEMBERS a huge scaled behemoth!
- An illusion of Hans Van Kleef's steam DISMEMBERS a huge scaled behemoth!
- An illusion of Hans Van Kleef's steam DISMEMBERS a huge scaled behemoth!
- You feel a little better.
- You spit acid at a huge scaled behemoth.
- Your blast of acid DISMEMBERS a huge scaled behemoth!
- Your divine power LACERATES a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- A huge scaled behemoth's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite scratches a huge scaled behemoth.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a huge scaled behemoth's body.
- Your wrath LACERATES a huge scaled behemoth!
- Some ectoplasm vapor's chill hits a huge scaled behemoth.
- Some ectoplasm vapor's chill wounds a huge scaled behemoth.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- You blink out before a huge scaled behemoth's attack.
- A huge scaled behemoth tries to disarm your shield, but fails.
- <<<-YOU GAINED -24 HITPOINTS->>>
- <(15% to 30%)> A huge scaled behemoth looks pretty hurt.
- Meliael: [===|===|=--|---]
- <581/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU GAINED -23 HITPOINTS->>>
- An illusion of Hans Van Kleef's steam misses a huge scaled behemoth.
- A huge scaled behemoth is blinded by the dirt in its eyes!
- An illusion of Hans Van Kleef's kicked dirt scratches a huge scaled behemoth.
- You feel a little better.
- You stop regenerating.
- You spit acid at a huge scaled behemoth.
- Your blast of acid devastates a huge scaled behemoth!
- Your divine power LACERATES a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- Your divine power LACERATES a huge scaled behemoth!
- Your divine power DISMEMBERS a huge scaled behemoth!
- A huge scaled behemoth's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite injures a huge scaled behemoth.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a huge scaled behemoth's body.
- Your wrath LACERATES a huge scaled behemoth!
- A huge scaled behemoth is DEAD!!
- You receive 748 experience points.
- A huge scaled behemoth's eyes are pulled out of its head.
- 3903 gold coins: you can't carry that much weight.
- <604/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> l
- kLower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- The corpse of a huge scaled behemoth is lying here.
- The pulled-out eyes of a huge scaled behemoth are lying here.
- A large bloodstain with body parts scattered around it.
- (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here.
- (Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
- (Charmed) (Red Aura) A massive umber hulk is here.
- (Charmed) (Red Aura) A large nightmare paws at the ground.
- A statue of Skree is here.
- (Charmed) (Translucent) A mist of ectoplasm vapor fills the air.
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- <604/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> kill ni
- A large nightmare yells 'Help! I'm being attacked by Meliael!'
- Your divine power DISMEMBERS a large nightmare!
- Your divine power DISMEMBERS a large nightmare!
- Your divine power LACERATES a large nightmare!
- Your divine power LACERATES a large nightmare!
- Your divine power LACERATES a large nightmare!
- <(75% to 90%)> A large nightmare has some small wounds and bruises.
- Meliael: [===|===|=--|---]
- <604/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> #TICK-10
- Your divine power DISMEMBERS a large nightmare!
- Your divine power DISMEMBERS a large nightmare!
- Your divine power LACERATES a large nightmare!
- Your divine power DISMEMBERS a large nightmare!
- A large nightmare's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite scratches a large nightmare.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a large nightmare's body.
- Your wrath LACERATES a large nightmare!
- A large nightmare yells 'Help! I'm being attacked by some ectoplasm vapor!'
- Some ectoplasm vapor's chill wounds a large nightmare.
- Some ectoplasm vapor's chill injures a large nightmare.
- A large nightmare yells 'Help! I'm being attacked by An illusion of Hans Van Kleef!'
- An illusion of Hans Van Kleef's steam misses a large nightmare.
- An illusion of Hans Van Kleef's steam MANGLES a large nightmare!
- An illusion of Hans Van Kleef's steam MANGLES a large nightmare!
- Some ectoplasm vapor's chill wounds a large nightmare.
- Some ectoplasm vapor's chill wounds a large nightmare.
- You blink out before a large nightmare's attack.
- You blink out before a large nightmare's attack.
- A large nightmare's claw grazes you.
- <<<-YOU LOST 6 HITPOINTS->>>
- You blink out before a large nightmare's attack.
- <(30% to 50%)> A large nightmare has some big nasty wounds and scratches.
- Meliael: [===|===|=--|---]
- <598/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU LOST 7 HITPOINTS->>>
- An illusion of Hans Van Kleef's steam misses a large nightmare.
- An illusion of Hans Van Kleef's steam misses a large nightmare.
- An illusion of Hans Van Kleef's steam MANGLES a large nightmare!
- An illusion of Hans Van Kleef sends a large nightmare sprawling with a powerful bash.
- An illusion of Hans Van Kleef's bash DISMEMBERS a large nightmare!
- Your divine power DISMEMBERS a large nightmare!
- Your divine power LACERATES a large nightmare!
- Your divine power DISMEMBERS a large nightmare!
- Your divine power LACERATES a large nightmare!
- Your divine power LACERATES a large nightmare!
- Some ectoplasm vapor's chill injures a large nightmare.
- Some ectoplasm vapor's chill injures a large nightmare.
- You blink out before a large nightmare's attack.
- You blink out before a large nightmare's attack.
- A large nightmare's claw grazes you.
- <(0% to 15%)> A large nightmare is in awful condition.
- Meliael: [===|===|=--|---]
- <591/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> look umb
- An illusion of Hans Van Kleef's steam MANGLES a large nightmare!
- A large nightmare is DEAD!!
- You receive 748 experience points.
- You hear a large nightmare's death cry.
- <591/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> look umb
- Heavy black plates covered lightly with fur totally encase this
- monstrosity. It stands over eight feet tall and five feet wide with arms
- that bow at its side. The wide head on its broad shoulders appears to be
- that of an insect with two small eyes in the center of its head and two
- large ones on the outer edges. The long angular face ends in a mouth with
- two rows of sharpened teeth and two pairs of tusks protrude from his jaw,
- one short pair straight out, one pair curving out from the edges of its
- mouth. His massive hands and feet and in dagger-like claws.
- <(100%)> An umber hulk is in excellent condition.
- an umber hulk is using:
- You sense following auras:
- <591/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU GAINED -9 HITPOINTS->>>
- The night is about to end.
- Your weapon separates itself from your hand.
- <600/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> l
- Lower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- The corpse of a large nightmare is lying here.
- The corpse of a huge scaled behemoth is lying here.
- The pulled-out eyes of a huge scaled behemoth are lying here.
- A large bloodstain with body parts scattered around it.
- (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here.
- (Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
- (Charmed) (Red Aura) A massive umber hulk is here.
- A statue of Skree is here.
- (Charmed) (Translucent) A mist of ectoplasm vapor fills the air.
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- <600/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> kill umb
- #TICK!!!
- An umber hulk yells 'Help! I'm being attacked by Meliael!'
- Your divine power LACERATES an umber hulk!
- Your divine power misses an umber hulk.
- Your divine power LACERATES an umber hulk!
- Your divine power LACERATES an umber hulk!
- Your divine power LACERATES an umber hulk!
- An umber hulk's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite hits an umber hulk.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into an umber hulk's body.
- Your wrath LACERATES an umber hulk!
- <(75% to 90%)> An umber hulk has some small wounds and bruises.
- Meliael: [===|===|=--|---]
- <600/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> look
- Your divine power DISMEMBERS an umber hulk!
- Your divine power misses an umber hulk.
- Your divine power LACERATES an umber hulk!
- Your divine power LACERATES an umber hulk!
- Your divine power misses an umber hulk.
- An umber hulk's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite injures an umber hulk.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into an umber hulk's body.
- Your wrath LACERATES an umber hulk!
- A necklace of woven leaves glimmers with a divine intensity.
- Your flesh has already been hardened.
- An umber hulk yells 'Help! I'm being attacked by some ectoplasm vapor!'
- Some ectoplasm vapor's chill wounds an umber hulk.
- Some ectoplasm vapor's chill wounds an umber hulk.
- An umber hulk yells 'Help! I'm being attacked by An illusion of Hans Van Kleef!'
- An illusion of Hans Van Kleef's steam MANGLES an umber hulk!
- An illusion of Hans Van Kleef's steam MANGLES an umber hulk!
- Some ectoplasm vapor's chill wounds an umber hulk.
- Some ectoplasm vapor's chill injures an umber hulk.
- You parry an umber hulk's attack.
- An umber hulk's crush grazes you.
- You blink out before an umber hulk's attack.
- look<<<-YOU LOST 8 HITPOINTS->>>
- lookAn umber hulk tries to disarm your shield, but fails.
- <(30% to 50%)> An umber hulk has some big nasty wounds and scratches.
- Meliael: [===|===|=--|---]
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> look skree
- You sense following auras:
- Spell: petrify : for 2 hours (dannngg so much time so fast lol always seems to go fast)
- Spell: herb : for 6 hours
- Spell: drug use : for 57 hours
- Spell: frenzy : modifies ac by 30 for 8 hours
- : modifies damroll by 6 for 8 hours
- : modifies hitroll by 6 for 8 hours
- Spell: sanctuary : for 3 hours
- Spell: torment bind : modifies hitroll by 7 for 13 hours
- Spell: chaos blade : for 12 hours
- Spell: mounted : for 128 hours
- Spell: shield : modifies ac by -20 for 31 hours
- Spell: warcry : modifies savingspell by -6 for 7 hours
- : modifies damroll by 3 for 7 hours
- : modifies hitroll by 6 for 7 hours
- Spell: barkskin : modifies ac by -75 for 5 hours
- Spell: life-insurance : for 48 hours
- Spell: fly : for 2 hours
- Spell: drug addiction : for 438 hours
- <(30% to 50%)> An umber hulk has some big nasty wounds and scratches.
- Meliael: [===|===|=--|---]
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]>
- An illusion of Hans Van Kleef's steam MANGLES an umber hulk!
- An illusion of Hans Van Kleef's steam MANGLES an umber hulk!
- An illusion of Hans Van Kleef's steam MANGLES an umber hulk!
- Your divine power LACERATES an umber hulk!
- Your divine power LACERATES an umber hulk!
- Your divine power DISMEMBERS an umber hulk!
- Your divine power DISMEMBERS an umber hulk!
- Your divine power DISMEMBERS an umber hulk!
- An umber hulk is DEAD!!
- You receive 524 experience points.
- An umber hulk's leg is dismembered from its dead body.
- 317 gold coins: you can't carry that much weight.
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> l
- Lower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- The corpse of an umber hulk is lying here.
- The sliced-off leg of an umber hulk is lying here.
- The corpse of a large nightmare is lying here.
- The corpse of a huge scaled behemoth is lying here.
- The pulled-out eyes of a huge scaled behemoth are lying here.
- A large bloodstain with body parts scattered around it.
- (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here.
- (Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
- A statue of Skree is here.
- (Charmed) (Translucent) A mist of ectoplasm vapor fills the air.
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> look
- Lower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- The corpse of an umber hulk is lying here.
- The sliced-off leg of an umber hulk is lying here.
- The corpse of a large nightmare is lying here.
- The corpse of a huge scaled behemoth is lying here.
- The pulled-out eyes of a huge scaled behemoth are lying here.
- A large bloodstain with body parts scattered around it.
- (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here.
- (Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
- A statue of Skree is here.
- (Charmed) (Translucent) A mist of ectoplasm vapor fills the air.
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> kill #TICK+10
- look skree
- You sense following auras:
- Spell: petrify : for 2 hours (3 tics left, but my key spells are very short lived...cant cast them till the end.)
- Spell: herb : for 6 hours
- Spell: drug use : for 57 hours
- Spell: frenzy : modifies ac by 30 for 8 hours
- : modifies damroll by 6 for 8 hours
- : modifies hitroll by 6 for 8 hours
- Spell: sanctuary : for 3 hours
- Spell: torment bind : modifies hitroll by 7 for 13 hours
- Spell: chaos blade : for 12 hours
- Spell: mounted : for 128 hours
- Spell: shield : modifies ac by -20 for 31 hours
- Spell: warcry : modifies savingspell by -6 for 7 hours
- : modifies damroll by 3 for 7 hours
- : modifies hitroll by 6 for 7 hours
- Spell: barkskin : modifies ac by -75 for 5 hours
- Spell: life-insurance : for 48 hours
- Spell: fly : for 2 hours
- Spell: drug addiction : for 438 hours
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> i
- The Eastern Road is [KNIGHT] controlled. Players near you:
- Meliael Lower Foothills
- Skree Lower Foothills
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> cboost
- Your metabolism slows down.
- Ok.
- You fade out of existence.
- <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> brake
- diYour mind strains to recall the details of the spell.
- You feel your metabolism slow to crawl.
- <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> dis
- sleep
- #TICK-10
- You are not mounted on anything.
- <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> You go to sleep.
- <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]>
- <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> <<<-YOU GAINED -154 HITPOINTS->>>
- You no longer control the light around you.
- <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> wake
- cYou wake and stand up.
- <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> cbrake
- lYour metabolism speeds up.
- Ok.
- <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> l
- loLower Foothills
- A slight lift in altitude and increasingly rugged terrain welcomes you
- into the lower foothills of the Dragon's Teeth. The air has cooled slightly
- and the rocky path leads south deeper into the hills. A lighter path heads
- north into a greener less hilly area.
- The ground is blackened as if from a recent fire.
- [Exits: north south west]
- The corpse of an umber hulk is lying here.
- The sliced-off leg of an umber hulk is lying here.
- The corpse of a large nightmare is lying here.
- The corpse of a huge scaled behemoth is lying here.
- The pulled-out eyes of a huge scaled behemoth are lying here.
- A large bloodstain with body parts scattered around it.
- (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here.
- (Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
- A statue of Skree is here.
- (Charmed) A blob of ectoplasm slides around on the ground.
- (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master.
- <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> look skree
- You sense following auras:
- Spell: petrify : for 1 hours (swap this, drop that, don't forget anything, catch a tic, kill the pets so much to do tic tic tic )
- Spell: herb : for 5 hours
- Spell: drug use : for 56 hours
- Spell: frenzy : modifies ac by 30 for 7 hours
- : modifies damroll by 6 for 7 hours
- : modifies hitroll by 6 for 7 hours
- Spell: sanctuary : for 2 hours
- Spell: torment bind : modifies hitroll by 7 for 12 hours
- Spell: chaos blade : for 11 hours
- Spell: mounted : for 127 hours
- Spell: shield : modifies ac by -20 for 30 hours
- Spell: warcry : modifies savingspell by -6 for 6 hours
- : modifies damroll by 3 for 6 hours
- : modifies hitroll by 6 for 6 hours
- Spell: barkskin : modifies ac by -75 for 4 hours
- Spell: life-insurance : for 47 hours
- Spell: fly : for 1 hours
- Spell: drug addiction : for 437 hours
- <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> who
- i
- [50 Avian Psi] [WATCHER] (Sacred Oak [E]) Meliael the Destroyer of Life, Favored of Anume
- [ Beast ] [WATCHER] (Sacred Oak [T]) Hyndrix Vance the Killer of Cats and Other Fluffy Creatures
- [ Gobln ] [NEXUS] Skree Feeteater the Prince of Goblins, Uh REAL Reavuh
- [ Feral ] Vyrmian Vere the Acolyte of Copper
- [ Human ] Durwin Greyrigg the Master of Touch
- [ Gnome ] Valwin Jormop the Ranger Baron
- Players matched: 6
- There are 6 characters on, the most on since startup was 41.
- The title of Master Questor of Aabahran is currently held by Meliael.
- There are 1 contracts available to you.
- <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> The Eastern Road is [KNIGHT] controlled. Players near you:
- Meliael Lower Foothills
- Skree Lower Foothills
- <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> look sk#TICK+10
- look skree
- You sense following auras:
- Spell: petrify : for 1 hours
- Spell: herb : for 5 hours
- Spell: drug use : for 56 hours
- Spell: frenzy : modifies ac by 30 for 7 hours
- : modifies damroll by 6 for 7 hours
- : modifies hitroll by 6 for 7 hours
- Spell: sanctuary : for 2 hours
- Spell: torment bind : modifies hitroll by 7 for 12 hours
- Spell: chaos blade : for 11 hours
- Spell: mounted : for 127 hours
- Spell: shield : modifies ac by -20 for 30 hours
- Spell: warcry : modifies savingspell by -6 for 6 hours
- : modifies damroll by 3 for 6 hours
- : modifies hitroll by 6 for 6 hours
- Spell: barkskin : modifies ac by -75 for 4 hours
- Spell: life-insurance : for 47 hours
- Spell: fly : for 1 hours
- Spell: drug addiction : for 437 hours
- <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> esay im sorry skree.
- Meliael says,' im sorry skree.
- <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> graf#TICK-10
- graft
- Your mind strains to recall the details of the spell.
- You graft Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal to your hands.
- <746/1085hp 321/1061m 465/2584>[5]>[Exits: N S W]> look skree
- You sense following auras:
- Spell: petrify : for 1 hours
- Spell: herb : for 5 hours
- Spell: drug use : for 56 hours
- : modifies damroll by 6 for 7 hours
- : modifies hitroll by 6 for 7 hours
- Spell: sanctuary : for 2 hours
- Spell: torment bind : modifies hitroll by 7 for 12 hours
- Spell: chaos blade : for 11 hours
- Spell: mounted : for 127 hours
- Spell: shield : modifies ac by -20 for 30 hours
- Spell: warcry : modifies savingspell by -6 for 6 hours
- : modifies damroll by 3 for 6 hours
- : modifies hitroll by 6 for 6 hours
- Spell: barkskin : modifies ac by -75 for 4 hours
- Spell: life-insurance : for 47 hours
- Spell: fly : for 1 hours
- Spell: drug addiction : for 437 hours
- <746/1085hp 321/1061m 465/2584>[5]>[Exits: N S W]> sleep
- You go to sleep.
- <834/1085hp 554/1061m 465/2584>[6]>[Exits: N S W]> wake
- You wake and stand up.
- <834/1085hp 554/1061m 465/2584>[6]>[Exits: N S W]> b#TICK!!!
- boost
- Your mind strains to recall the details of the spell.
- Some ectoplasm solid begins moving more quickly.
- An illusion of Hans Van Kleef begins moving more quickly.
- You feel your metabolism accelerate.
- <834/1085hp 484/1061m 465/2584>[6]>[Exits: N S W]> para skree
- tlock skree
- Skree has been paralyzed!
- You have become better at paralyze! [95%]
- <834/1085hp 324/1061m 465/2584>[6]>[Exits: N S W]> #TICK+10
- You failed. (failed the lockdown, no time to try again)
- <834/1085hp 289/1061m 465/2584>[6]>[Exits: N S W]> ego skree
- Skree becomes less confident.
- You fade into existence.
- Skree is unaffected by your ego whip!
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|=--]
- <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]>
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by some ectoplasm solid's slime!
- Skree is unaffected by some ectoplasm solid's slime!
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- An illusion of Hans Van Kleef tries to disarm Skree, but fails.
- Skree is unaffected by some ectoplasm solid's slime!
- Skree is unaffected by some ectoplasm solid's slime!
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|=--]
- <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]> #TICK-10
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- Skree is unaffected by An illusion of Hans Van Kleef's steam!
- You spit acid at Skree.
- Skree is unaffected by your blast of acid!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by your divine power!
- Skree is unaffected by some ectoplasm solid's slime!
- Skree is unaffected by some ectoplasm solid's slime!
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|=--]
- <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]> #TICKER IS NOW ON.
- #OK NEW TICKSIZE SET
- <<<-YOU GAINED -5 HITPOINTS->>>
- The sun rises in the east.
- The illusions around your weapon collapse. (bleh those in the know, know this was bad timing. )
- Your mind is less resilient.
- Some ectoplasm solid vaporizes!
- Skree's flesh loses the stoney look.
- Skree slowly floats to the ground.
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|=--]
- <839/1085hp 343/1061m 465/2585>[7]>[Exits: N S W]> #TICK!!!
- <<<-YOU LOST 107 HITPOINTS->>> (man, glad I healed even with no pets he still knocks me at almost 10% a round with -700 ac. )
- An illusion of Hans Van Kleef tries to disarm Skree, but fails.
- Skree parries your attack.
- Your divine power mauls Skree.
- Your divine power wounds Skree.
- Your divine power wounds Skree.
- Skree parries your attack.
- 'Mahn-Tor's Rage''s sting decimates you!
- You blink out before Skree's attack.
- Skree's pierce injures you.
- Skree's pain mauls you.
- You blink out before Skree's attack.
- Skree's pain mauls you.
- You feel the Flail of Agony adorned with a glowing ember drawing your life away.
- Skree's life drain grazes you.
- The Flail of Agony adorned with a glowing ember sears your flesh with flames.
- Skree's flaming bite misses you.
- A necklace of etched souls glimmers with a divine intensity.
- A black dragon's poisoned bite grazes you.
- You parry a stone golem's attack.
- Luckily your feet aren't on the ground.
- You blink out before a stone golem's attack.
- A black dragon's poisoned bite grazes you.
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|---]
- <732/1085hp 343/1061m 465/2585>[7]>[Exits: N S W]> A glowing blue collar appears around Skree's neck.
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|---]
- <732/1085hp 268/1061m 465/2585>[7]>[Exits: N S W]> blas
- Skree's fury misses you. (bad choice, why? You missed every other one...this should of been recall pill time. Paralyzed this time too so thats what 2 rounds of lag? or 3? I forget what fury's lag time is)
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|===|---]
- <732/1085hp 268/1061m 465/2585>[7]>[Exits: N S W]> blast
- <<<-YOU LOST 75 HITPOINTS->>>
- You spit acid at Skree.
- Your blast of acid devastates Skree!
- Skree dual parries your attack.
- Your divine power mauls Skree.
- Skree dual parries your attack.
- Skree parries your attack.
- Skree dodges your attack.
- You blink out before Skree's attack.
- Skree's pierce injures you.
- You blink out before Skree's attack.
- Skree's pierce wounds you.
- Skree's pain decimates you!
- You feel the Flail of Agony adorned with a glowing ember drawing your life away.
- Skree's life drain scratches you.
- The Flail of Agony adorned with a glowing ember sears your flesh with flames.
- Skree's flaming bite grazes you.
- A stone golem's pierce grazes you.
- You blink out before a black dragon's attack.
- <(30% to 50%)> Skree has some big nasty wounds and scratches.
- Meliael: [===|===|==-|---]
- <657/1085hp 268/1061m 465/2585>[7]>[Exits: N S W]> Your mind strains to recall the details of the spell.
- Your mind blast MANGLES Skree!
- <(15% to 30%)> Skree looks pretty hurt.
- Meliael: [===|===|==-|---]
- <657/1085hp 204/1061m 465/2585>[7]>[Exits: N S W]> blast
- <<<-YOU LOST 84 HITPOINTS->>>
- Skree parries your attack.
- Your divine power wounds Skree.
- Skree parries your attack.
- Skree parries your attack.
- Your divine power wounds Skree.
- The Nimbus of Power hums with an inner energy.
- You feel better.
- Skree's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal.
- Your flaming bite hits Skree.
- Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into Skree's body.
- Your wrath injures Skree.
- 'Mahn-Tor's Rage''s sting decimates you!
- Skree's pain decimates you!
- Skree's pierce wounds you.
- Skree's pain mauls you.
- Skree's pierce injures you.
- You feel the Flail of Agony adorned with a glowing ember drawing your life away.
- Skree's life drain grazes you.
- The Flail of Agony adorned with a glowing ember sears your flesh with flames.
- Skree's flaming bite scratches you.
- A Gruesome Mask comes to life, twisting into a look of pure evil and terror!
- You feel scared for a second.
- A stone golem's pierce misses you.
- You parry a black dragon's attack.
- <(15% to 30%)> Skree looks pretty hurt.
- Meliael: [===|===|=--|---]
- <573/1085hp 204/1061m 465/2585>[7]>[Exits: N S W]> Your mind strains to recall the details of the spell.
- Your mind blast MANGLES Skree!
- <(0% to 15%)> Skree is in awful condition.
- Meliael: [===|===|=--|---]
- <573/1085hp 140/1061m 465/2585>[7]>[Exits: N S W]> blast
- An illusion of Hans Van Kleef's steam DISMEMBERS Skree!
- You spit acid at Skree.
- Your blast of acid hits Skree.
- Skree is incapacitated and will slowly die, if not aided.
- Your divine power maims Skree!
- Skree is DEAD!!
- You receive 469 experience points.
- [WARDER]: 'Meliael has triumphed over Skree!'
- You have gained 60 pelts in service of WARDER.
- Skree's severed head plops on the ground.
- A black dragon slowly disappears.
- A stone golem slowly disappears
- All in a great fight, I had to use every thing at my disposal. Finished with practically nothing worth a lick memed. Used all of my heals. Every ace I had. Only one major spell, spook, was left. Had I forgotten any of my key spells it would of been different, and the nimbus heals combined with my huge AC is the only reason I could even stand in the fray. I was a bit reckless at first, wont be next time. I was at 13.91% hp at my lowest. At that point nearly anything could of happened. Had he been a second sooner when I wished I would of lost.
Anonymous poster hash: 3a212...b4a