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Locked spy for tribunal

I don't know about anyone else, but i've played a syndicate and tribunal, just thinking about all those hours running around searching for wanted people, when a lot of them may know of many good little hiding spots, that perhaps not everyone knows of... I was thinking maybe adapting something for the Tribunal like the Syndicates have similar to spying, like if they walk passed a guard the guards tell you that they have seen him/her walk passed... i'm not sure it is just something that passed through my head while I was running around looking for wanted people the other night.

i know that it makes it seem as though you can't hide anywhere, but if you've got a bounty there is a nice little syndicate thing that makes it hard to 'hide' from them...

again just a thought.

Guess we can't talk about it, but something like this already exists.

So and so is at the western gates!

Tribunal T Adju skill takes care of this pretty much.