I would like you all to consider something. What if we developed a qrace for the specific purpose of dealing with the blademasters/monks. Something with shapeshifter abilities that would allow it to alter its anatomy, and attributes. The balance would come from aquiring the vulnerabilities of the race they are immulating. Not sure how something like this would work, so I challenge the rest of you to consider this Idea and hit us all with your take on the concept. Good Luck.
New race challenge.
Interesting.
Would not work for mastered monks, cause they don't get any bonus vs certain races. Although would be great if they had not finished their training.
Interesting for Blademasters. But, it would not be diferent from taking a less used race like human.
But it is quite interesting from the vuln from races.
Perhaps not a Qrace, but this is a great idea for a spell.
I would like you all to consider something. What if we developed a qrace for the specific purpose of dealing with the blademasters/monks. Something with shapeshifter abilities that would allow it to alter its anatomy' date=' and attributes. The balance would come from aquiring the vulnerabilities of the race they are immulating. Not sure how something like this would work, so I challenge the rest of you to consider this Idea and hit us all with your take on the concept. Good Luck.[/quote']
can they be ninjas?
The only thing I would say add to it would be a STAPLE vuln, one that not matter what the transformation, they still have. I'd also say they can only emulate other races:
Like only get some of their stats and all of their vulns like have 23 str if transform into a fg and be the same size, but have 16 dex and an ice vuln as well as their static vuln.
lvl 1 - parry, hand to hand
lvl 2 - dual parry, polearm
lvl 3 - two handed, dagger
lvl 4 - shield block. sword
lvl 5 - dodge, spear
lvl 6 - weapon cleave
lvl 7 - assassinate
lvl 8 - power word kill
lvl 9 - strangle
lvl 10 - hide
lvl 11 - sneak
lvl 12 - steal
lvl 13 - sanctuary
lvl 14 - black jack
lvl 15 - haymaker
lvl 16 - dispel magic
lvl 18 - disarm
lvl 19 - bodyslam
lvl 20 - dirt kicking
lvl 21 - trip
lvl 22 - air thrash
lvl 23 - invisibility
lvl 24 - camo
there you go, that should do it
on a serious note... blm and monks are made to deal with every class, you have to catch them unprepared or out play them.