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PK range

2 hours ago, Nopesalot said:

I did not say this to offend anyone here, and if I did offend someone I am sorry for that, this is just from my experience a few things that jump out at me.

Thought your post is fine.  The cabal sounds like it will give you decent buffs to keep you competitive, having the experience of a cabal, bit without the intense responsibility.  Allowing you to grow out of the cabal at your own pace.

I like where everyone's thinking is at. But I don't know that Moderate or a "Moderate cabal" is the solution. I don't see people getting looted or multi-killed. I see people getting steamrolled in every PK - fights you learn little or nothing from. 

Is there a way to morph this idea into a cabal farm team system? Instead of clans being a place to stick cabal wannabes until they prove themselves, make them a place where talent is actively developed. This should help with including the characters in higher level RP (in general and in plots) as well as world exploration and gear farming.