Changes
What changed in the game, newest first. Copy a day's link to show that day's changes in a forum post.
97 changes on 35 days in 2021
August 2021
27 changes on 5 days
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26 August
Thursday- wood elves gain mastery in camouflage and blind fighting.
- fixed pronoun in request_none.
- master questor **shouldn't** display weird names anymore when character's quit.
- crusaders can no longer modify spellforged items.
- removed more checks for IS_MODERATE in rare purging.
- wood elves had one more stat point than they should have had, and it's been removed.
-
23 August
Monday- removed werebeast monk as a selectable combination.
- removed elf druid as a selectable combination.
- wood-elves introduced.
- embrace echoes use proper pronouns now.
- affects 'full' will not echo affected by line twice anymore.
- fixed bug where liches phylacteries would not properly update on death.
- liches can no longer consume items which they currently wear.
- feral fury attacks now count in monk calculations.
- werebeast benefits from fourth_attack if learned.
-
22 August
Sunday- opened up the following races to druid:
- stone giant
- elf
- slith
- opened up the following races to monk:
- elf
- feral
- werebeast
- opened up the following races to warrior:
- werebeast
- opened up the following races to cleric:
- slith
- opened up the following races to ranger:
- slith
- minotaur
- opened up the following races to blademaster:
- human
- moderates no longer lose their newbie chat when leveling up.
- opened up the following races to druid:
-
20 August
Friday- stone giants now get 10% damage bonus when using mundane weapons (with mundane nouns).
- adventurers can use gain convert.
- moderates no longer have a rare limit.
-
3 August
Tuesday- revert quote removals; this had nothing to do with them. sticky space fix soon.
- fixed issue with telepathy and thsull language.
July 2021
1 change on 1 day
-
7 July
Wednesday- until quotes can be escaped safely, they will be removed from histories just like they are in descriptions.
June 2021
3 changes on 3 days
-
30 June
Wednesday- mystic tattoo fix with deity_lookup.
-
12 June
Saturday- better formula for cabal promotions and negative hour requirements fixed.
-
8 June
Tuesday- auto promote to trusted, and quicker promotion times introduced.
May 2021
1 change on 1 day
-
16 May
Sunday- transfer 'all' mob program fix.
March 2021
9 changes on 5 days
-
15 March
Monday- move_gain mods on armor not affecting actual move_gain has been fixed.
- added NPC checks to a couple more COMM_NOYELL bit sets.
-
12 March
Friday- allowed triggers on socketable objects and containers.
-
10 March
Wednesday- isolate spell will now be able to isolate charm-immune mobs which are ironically charmed.
- insect swarm bug fix.
-
4 March
Thursday- prevent bits and skills from contradicting each other in affect_modify.
-
1 March
Monday- consider now correctly shows if a mob's anatomy is 'mob' instead of unique.
- consider now correctly shows restrung PC races.
- rangers will now also be maxstat when creating a new character.
February 2021
19 changes on 6 days
-
23 February
Tuesday- rolling has been removed. all stats are maxed now on creation.
- quest psi and quest crusader functions no longer lower stats, and now only provide 1 train.
- quest lich function no longer lower stats, and now only provide 1 train.
-
22 February
Monday- mana leak's check to land has been updated.
- mana leak is no longer 300% of your gain taken away.
- increased necromancer signature spells landing chances with soul tap.
-
21 February
Sunday- warmaster wep_dam check should be mostly similar with one_hit now, with caps and ac checks.
- critical strike 'spleen' will now show a drained message to the victim.
- paf_string fix for string_from_affect with a sanity check to prevent odd crashes.
- brittleness can't have a negative duration anymore.
- several skills and spells using number_range within UMAX, UMIN, and URANGE are typed now, and work correctly.
- ninjas and thieves can no longer be chosen at creation in preparation for overhaul.
- outfit now works until level 16.
-
12 February
Friday- you can't dump rares into another bag anymore.
- appending a string now shows color code and doesn't parse it.
-
4 February
Thursday- fixed service teach for cabal vendors to recognize granted and selected skills.
- description command will no longer 'clear' your description, unless you specify 'desc clear'.
- bug fix with rselect immortal command.
-
2 February
Tuesday- fixed a scribe move command for leaders + Immortals
January 2021
37 changes on 14 days
-
29 January
Friday- fixed a bad behead echo
-
27 January
Wednesday- checks to prevent elders and immortals from allowing themselves into their own cabal have been added to prevent crashes.
-
26 January
Tuesday- bug where half of the playerbase has spider summoning has been fixed (this includes double spider summon)
- mana leak providing a net gain if affected by other negative increases has been fixed.
- newbie chat added to replay.
- spider summoning correctly makes the spiders' leader the character casting the spell.
- spells list now correctly shows +proficiency to spells provided by equipment.
- boulder throw is now a level 5 skill.
-
23 January
Saturday- rselect can clear specific selectable skills now.
- this should allow, in the future, the possibility to skip selections and come back to them later.
- flamestrike will not 'save twice', anymore. Initial damage is taken into effect with the fire_effect.
- rselect can clear specific selectable skills now.
-
21 January
Thursday- fixed the following spells where saves would reduce the damage to the next victim, until 0 (if there were enough vics)
- chorus of anguish
- thunder storm
- ice storm
- four seasons
- call lightning
- meteor swarm
- tsunami
- iceball
- call void
- fixed flamestrike in that the initial target would not receive less damage on successful save.
- fixed a lot of indentation.
- fixed the following spells where saves would reduce the damage to the next victim, until 0 (if there were enough vics)
-
20 January
Wednesday- paladin mounted charge has a chance to bypass counter.
- mobs will not activate final parting.
- mass hysteria from Powerword Fear should now apply correct bonuses for drow.
- discord divine intervention will now summon demonfrost in the event that the caster is vulnerable to fire.
-
19 January
Tuesday- boulder throw and spider summoning should be kept after guild is chosen for adventurer's now.
-
17 January
Sunday- transfer 'all' fix for object transfers.
-
11 January
Monday- prepend fix for 'a_an' to fix memory overflow error.
-
10 January
Sunday- fixed held item USE progs from triggering twice.
- kinesis spells will no longer continue after a challenge ends.
- werebadgers now correctly have only +1 to max strength.
- thunderstorm will no longer 'Spark arcs' on an Immortal's person.
- fixed some lag checks with tackle.
- auto_shield_bash updated
- damage increase by weight is more linear (and better at higher weight) and doesn't decrease as before after a certain threshold.
- added several chance checks for affects. utility vs damage.
- trees and mineral veins are now seeded like starstone, and are more abundant.
- added additional false check for fourth attack where it'd sometimes fire after an auto_shield_bash.
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8 January
Friday- giving away a sharpened weapon now causes its enchantments to disappear.
- dodge now gains a better chance to work versus opponents with less dexterity than you.
-
6 January
Wednesday- null pointers to warcry strings due to odd bleed over.
- shield bash changes:
- silence is not guaranteed; the higher the chance roll, the higher the chance you'll land silence. (lower weight = better.)
- auto shield bash chance now correctly scales depending on weight of shield.
- third attack for adventurer remorts specifically to bards will now retain proficiency.
- game crashing bug fixed.
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5 January
Tuesday- rewrote wizlist functions.
-
3 January
Sunday- ch to vic in insect_swarm call which caused user of insect_swarm to be extracted instead of vic.
- werebeast must revert before using 'guild' while an adventurer now.
Aabahran