Aabahran

Changes

What changed in the game, newest first. Copy a day's link to show that day's changes in a forum post.

97 changes on 35 days in 2021

August 2021

27 changes on 5 days

  1. 26 August

    Thursday
    • wood elves gain mastery in camouflage and blind fighting.
    • fixed pronoun in request_none.
    • master questor **shouldn't** display weird names anymore when character's quit.
    • crusaders can no longer modify spellforged items.
    • removed more checks for IS_MODERATE in rare purging.
    • wood elves had one more stat point than they should have had, and it's been removed.
  2. 23 August

    Monday
    • removed werebeast monk as a selectable combination.
    • removed elf druid as a selectable combination.
    • wood-elves introduced.
    • embrace echoes use proper pronouns now.
    • affects 'full' will not echo affected by line twice anymore.
    • fixed bug where liches phylacteries would not properly update on death.
    • liches can no longer consume items which they currently wear.
    • feral fury attacks now count in monk calculations.
    • werebeast benefits from fourth_attack if learned.
  3. 22 August

    Sunday
    • opened up the following races to druid:
      • stone giant
      • elf
      • slith
    • opened up the following races to monk:
      • elf
      • feral
      • werebeast
    • opened up the following races to warrior:
      • werebeast
    • opened up the following races to cleric:
      • slith
    • opened up the following races to ranger:
      • slith
      • minotaur
    • opened up the following races to blademaster:
      • human
    • moderates no longer lose their newbie chat when leveling up.
  4. 20 August

    Friday
    • stone giants now get 10% damage bonus when using mundane weapons (with mundane nouns).
    • adventurers can use gain convert.
    • moderates no longer have a rare limit.
  5. 3 August

    Tuesday
    • revert quote removals; this had nothing to do with them. sticky space fix soon.
    • fixed issue with telepathy and thsull language.

July 2021

1 change on 1 day

  1. 7 July

    Wednesday
    • until quotes can be escaped safely, they will be removed from histories just like they are in descriptions.

June 2021

3 changes on 3 days

  1. 30 June

    Wednesday
    • mystic tattoo fix with deity_lookup.
  2. 12 June

    Saturday
    • better formula for cabal promotions and negative hour requirements fixed.
  3. 8 June

    Tuesday
    • auto promote to trusted, and quicker promotion times introduced.

May 2021

1 change on 1 day

  1. 16 May

    Sunday
    • transfer 'all' mob program fix.

March 2021

9 changes on 5 days

  1. 15 March

    Monday
    • move_gain mods on armor not affecting actual move_gain has been fixed.
    • added NPC checks to a couple more COMM_NOYELL bit sets.
  2. 12 March

    Friday
    • allowed triggers on socketable objects and containers.
  3. 10 March

    Wednesday
    • isolate spell will now be able to isolate charm-immune mobs which are ironically charmed.
    • insect swarm bug fix.
  4. 4 March

    Thursday
    • prevent bits and skills from contradicting each other in affect_modify.
  5. 1 March

    Monday
    • consider now correctly shows if a mob's anatomy is 'mob' instead of unique.
    • consider now correctly shows restrung PC races.
    • rangers will now also be maxstat when creating a new character.

February 2021

19 changes on 6 days

  1. 23 February

    Tuesday
    • rolling has been removed. all stats are maxed now on creation.
    • quest psi and quest crusader functions no longer lower stats, and now only provide 1 train.
    • quest lich function no longer lower stats, and now only provide 1 train.
  2. 22 February

    Monday
    • mana leak's check to land has been updated.
    • mana leak is no longer 300% of your gain taken away.
    • increased necromancer signature spells landing chances with soul tap.
  3. 21 February

    Sunday
    • warmaster wep_dam check should be mostly similar with one_hit now, with caps and ac checks.
    • critical strike 'spleen' will now show a drained message to the victim.
    • paf_string fix for string_from_affect with a sanity check to prevent odd crashes.
    • brittleness can't have a negative duration anymore.
    • several skills and spells using number_range within UMAX, UMIN, and URANGE are typed now, and work correctly.
    • ninjas and thieves can no longer be chosen at creation in preparation for overhaul.
    • outfit now works until level 16.
  4. 12 February

    Friday
    • you can't dump rares into another bag anymore.
    • appending a string now shows color code and doesn't parse it.
  5. 4 February

    Thursday
    • fixed service teach for cabal vendors to recognize granted and selected skills.
    • description command will no longer 'clear' your description, unless you specify 'desc clear'.
    • bug fix with rselect immortal command.
  6. 2 February

    Tuesday
    • fixed a scribe move command for leaders + Immortals

January 2021

37 changes on 14 days

  1. 29 January

    Friday
    • fixed a bad behead echo
  2. 27 January

    Wednesday
    • checks to prevent elders and immortals from allowing themselves into their own cabal have been added to prevent crashes.
  3. 26 January

    Tuesday
    • bug where half of the playerbase has spider summoning has been fixed (this includes double spider summon)
    • mana leak providing a net gain if affected by other negative increases has been fixed.
    • newbie chat added to replay.
    • spider summoning correctly makes the spiders' leader the character casting the spell.
    • spells list now correctly shows +proficiency to spells provided by equipment.
    • boulder throw is now a level 5 skill.
  4. 23 January

    Saturday
    • rselect can clear specific selectable skills now.
      • this should allow, in the future, the possibility to skip selections and come back to them later.
    • flamestrike will not 'save twice', anymore. Initial damage is taken into effect with the fire_effect.
  5. 21 January

    Thursday
    • fixed the following spells where saves would reduce the damage to the next victim, until 0 (if there were enough vics)
      • chorus of anguish
      • thunder storm
      • ice storm
      • four seasons
      • call lightning
      • meteor swarm
      • tsunami
      • iceball
      • call void
    • fixed flamestrike in that the initial target would not receive less damage on successful save.
    • fixed a lot of indentation.
  6. 20 January

    Wednesday
    • paladin mounted charge has a chance to bypass counter.
    • mobs will not activate final parting.
    • mass hysteria from Powerword Fear should now apply correct bonuses for drow.
    • discord divine intervention will now summon demonfrost in the event that the caster is vulnerable to fire.
  7. 19 January

    Tuesday
    • boulder throw and spider summoning should be kept after guild is chosen for adventurer's now.
  8. 17 January

    Sunday
    • transfer 'all' fix for object transfers.
  9. 11 January

    Monday
    • prepend fix for 'a_an' to fix memory overflow error.
  10. 10 January

    Sunday
    • fixed held item USE progs from triggering twice.
    • kinesis spells will no longer continue after a challenge ends.
    • werebadgers now correctly have only +1 to max strength.
    • thunderstorm will no longer 'Spark arcs' on an Immortal's person.
    • fixed some lag checks with tackle.
    • auto_shield_bash updated
      • damage increase by weight is more linear (and better at higher weight) and doesn't decrease as before after a certain threshold.
      • added several chance checks for affects. utility vs damage.
    • trees and mineral veins are now seeded like starstone, and are more abundant.
    • added additional false check for fourth attack where it'd sometimes fire after an auto_shield_bash.
  11. 8 January

    Friday
    • giving away a sharpened weapon now causes its enchantments to disappear.
    • dodge now gains a better chance to work versus opponents with less dexterity than you.
  12. 6 January

    Wednesday
    • null pointers to warcry strings due to odd bleed over.
    • shield bash changes:
      • silence is not guaranteed; the higher the chance roll, the higher the chance you'll land silence. (lower weight = better.)
      • auto shield bash chance now correctly scales depending on weight of shield.
    • third attack for adventurer remorts specifically to bards will now retain proficiency.
    • game crashing bug fixed.
  13. 5 January

    Tuesday
    • rewrote wizlist functions.
  14. 3 January

    Sunday
    • ch to vic in insect_swarm call which caused user of insect_swarm to be extracted instead of vic.
    • werebeast must revert before using 'guild' while an adventurer now.

Changes in 2020