Aabahran

Changes

What changed in the game, newest first. Copy a day's link to show that day's changes in a forum post.

51 changes on 6 days in 2024

December 2024

4 changes on 2 days

  1. 31 December

    Tuesday
    • Fixed color bleed on score for traps.
  2. 5 December

    Thursday
    • Caps set on mana, move and hit gain from equipment and effects. (+100)
    • Paladins can now group with people and mobs while under heroism.
    • Wood elf allergy fixed when picking up iron items.

November 2024

5 changes on 3 days

  1. 7 November

    Thursday
    • Spells cast against shield lore when wearing a shield no longer reduce level by 3.
  2. 6 November

    Wednesday
    • Warmaster pills/herbs now cast their curatives at level - 5, down from level - 3
    • Lore will now display item information like identify when at 100% prof, down from 101%.
  3. 1 November

    Friday
    • Typos fixes
    • Hitroll will now calculate properly (3:1 diminishing returns) if you have more than 50.

October 2024

42 changes on 1 day

  1. 13 October

    Sunday
    • Frost giants can be DKs as intended.
    • Imms not in cabals can now do raids.
    • Artificer perk works for dark-knights in Tribunal now.
    • Typo fixes.
    • Forced sleep effects (sleep, ecstasy, etc) will now have a chance to save and end the effect every tick.
      • This is experimental at this stage, so expect things to be tweaked as time goes on. The goal is to remove self-poison as a means of prevention.
    • Dark Knights and Crusaders now have a 250 tick (about 2 hours) timer before they can feed off the same person twice in a row.
    • Warmaster challenges for promotion severely reduced.
    • Feral fury reduced from -50 initial application to a max of -70, down to -30 inital to max of -50.
    • Kaddar can no longer use faerie fire or faerie fog like their good cousins.
    • Typo fixes.
    • Pious crusaders have an increased chance (+5%) to succeed their chants.
    • Heroes can once again be awarded RP.
    • Detonate and absorb have two rounds of lag associated with them.
    • Non-necromancers with stone golems can no longer purchase pets. Non-necros can still summon a golem if they have fewer than 4 pets.
    • Votes that have not been voted on at the end of their life will auto-pass instead of a 50/50 chance to pass/fail.
    • Typo fixes.
    • The blademaster guild has allowed halflings to rejoin their ranks.
    • Removed halfling bonus to damage when using swords and daggers.
    • Illithids can now leech sear from battlemages.
    • You no longer need to go through detailed creation to choose a perk.
    • Crusader modifications can no longer set armors and weapons above level 60.
    • Fixed merchant purchase bug. (You were able to purchase scrolls below level and not weapons/armor; should be the other way around.)
    • Lore over 100% proficiency works as identify.
    • Adventurers can train hit points, mana and movement properly now, and reset to 1 train on choosing a guild.
    • Characters will not be subject to rare purges the month they create their character.
    • Descriptions are no longer required. However, a 10% bonus to XP will be given if you send one in, even if you have a dcheck pending.
      • Description dragons will only be considered for those who conform to the guidelines in HELP DESCRIPTION.
    • Typo fixes
    • Imm command shuffle
    • Fixed an issue where mobs casting path of deceit crash the MUD.
    • Sanctuary of Genesis maps of Malebrim and Val Miran will now load on new characters.
    • Typo fixes
    • Can purchase anything from merchants at any level except for scrolls, wands, staves and pets.
    • If you commit a crime in a lawful area without a member of Tribunal logged in and are seen, you will flagged as wanted.
    • All even CON and INT will raise hit point and mana floor by 1 respectively instead of odd CON/INT above 15.
    • Fixed an issue with armies not allowing you to patrol the max you can control.
    • Check anatomy will properly penalize only vs mobs instead of everyone.
    • Alcoholic perk no longer gives bonus reduction to damage if you're drunk vs without the perk.
    • Barbarians can use staves, wands and scrolls once more if their class allows.
    • Bug fix with rare purge.
    • Double kick in monkey stance will give a different return.
    • Duplicate titles changed, notably psionicist 25. Others changed to better distinguish between class levels.
    • Truesight, forms and stance can be done while grouped.

Changes in 2023