Dark-Knight
Races
Human, Drow, Duergar, Half-Drow, Fire Giant and Avian.
Information
Dark-Knights are the embodiment of evil. They seek to spread pain and suffering to all, as well as reaping in the gains from a world that they have weakened. They have devoted their lives to the study of dark magic as well as physical combat, making them a formidable opponent to all.
Skills
| Level | Skills | Spells | |
|---|---|---|---|
| 1 | axe | dagger | magic missile |
| flail | mace | ||
| polearm | shield block | ||
| spear | sword | ||
| whip | scrolls | ||
| wands | recall | ||
| two handed | |||
| 3 | dirt kicking | chill touch | |
| 5 | enhanced damage | detect good | |
| 6 | parry | cure light | |
| poison | |||
| 7 | second attack | fast healing | |
| 8 | haggle | curse | |
| 9 | kick | invisibility | |
| protection | |||
| 10 | detect invis | ||
| 11 | disarm | ||
| 13 | lightning bolt | ||
| 14 | hand to hand | ||
| 15 | bash | trip | veil of darkness |
| meditation | |||
| 16 | shield disarm | energy drain | |
| 17 | dual wield | ||
| 18 | third attack | ||
| 20 | lore | ||
| 21 | summon | ||
| 22 | silence | ||
| 23 | dodge | teleport | |
| 25 | cleave | dispel good | |
| plague | |||
| unholy strength | |||
| 27 | fireball | ||
| 29 | harm | ||
| iceball | |||
| 30 | extort | ||
| 38 | charm person | ||
| harden defense | |||
| 43 | malform weapon | ||
| 45 | soul transfer | ||
| 47 | magic strike |
